osu/osu.Game/Tests/Visual
Dan Balasescu 351a46b379
Merge pull request #13823 from ekrctb/catch-editor-tests
Add some tests for catch editor blueprints
2021-07-13 08:27:41 +09:00
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Multiplayer Also fix up interface names 2021-06-25 20:15:30 +09:00
OnlinePlay Also fix up interface names 2021-06-25 20:15:30 +09:00
Spectator Remove local "next frame" storage 2021-06-10 22:41:38 +09:00
EditorClockTestScene.cs Unrevert null-colaescing/conditionals removal 2021-05-07 09:54:14 +03:00
EditorTestScene.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
LegacySkinPlayerTestScene.cs Fix intermittent HUD test failure 2021-06-16 19:52:58 +09:00
ModPerfectTestScene.cs
ModTestScene.cs
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs Revert "Add nested PlatformActionContainer to allow testing of platform actions in visual tests" 2021-06-14 13:18:52 +09:00
OsuTestScene.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
PlacementBlueprintTestScene.cs Expose current placement blueprint 2021-07-08 16:36:41 +09:00
PlayerTestScene.cs Update player test scene Ruleset bindable from creation method 2021-07-11 03:46:19 +03:00
RateAdjustedBeatmapTestScene.cs
ScreenTestScene.cs Add multiplayer leave navigation tests 2021-06-22 19:30:40 -07:00
ScrollingTestContainer.cs
SelectionBlueprintTestScene.cs Add catch selection blueprint visual test scene (without tests) 2021-07-08 15:42:29 +09:00
SkinnableTestScene.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestPlayer.cs Mark score failed on fail and exit 2021-07-01 17:48:09 +09:00
TestReplayPlayer.cs Remove unused test property for now 2021-06-02 19:11:09 +09:00
TestUserLookupCache.cs Move UserLookupCache inside dependencies 2021-06-25 17:37:02 +09:00