osu/osu.Game.Modes.Taiko
2017-04-03 15:15:29 +09:00
..
Beatmaps No need to compute end time manually anymore. 2017-04-03 15:05:12 +09:00
Judgements Rename all occurrences of finishers to strong. 2017-04-03 10:59:49 +09:00
Mods Update to match new replay structure. 2017-03-31 16:20:31 +09:00
Objects Merge branch 'master' into taiko_barlines 2017-04-03 15:15:29 +09:00
Properties
Replays Update to match new replay structure. 2017-03-31 16:20:31 +09:00
Scoring Update to match new replay structure. 2017-03-31 16:20:31 +09:00
UI Merge branch 'master' into taiko_barlines 2017-04-03 15:15:29 +09:00
OpenTK.dll.config
osu.Game.Modes.Taiko.csproj Merge branch 'master' into taiko_barlines 2017-04-03 15:15:29 +09:00
packages.config License headers + general fixes. 2017-03-28 10:51:22 +09:00
TaikoDifficultyCalculator.cs Rename TaikoBaseHit -> TaikoHitObject. 2017-03-17 13:33:48 +09:00
TaikoRuleset.cs Implement TaikoModAutoplay. 2017-03-29 11:04:47 +09:00