osu/osu.Game.Rulesets.Osu/Objects/Drawables
smoogipoo 619a0dfd59 Merge branch 'separate-slider-body' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
2018-10-29 15:24:15 +09:00
..
Connections Apply FollowPoint alpha to inner container (should not affect legacy skins) 2018-07-31 15:59:06 +09:00
Pieces Separate slider body to bypass snaking logic 2018-10-29 15:15:29 +09:00
DrawableHitCircle.cs Make circle piece respond to hitobject scale 2018-10-26 15:26:19 +09:00
DrawableOsuHitObject.cs Fix potential nullref in IsPresent override 2018-09-06 18:01:32 +09:00
DrawableOsuJudgement.cs Make Rulesets.Osu use the new judgement result structure 2018-08-02 20:36:38 +09:00
DrawableRepeatPoint.cs Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
DrawableSlider.cs Separate slider body to bypass snaking logic 2018-10-29 15:15:29 +09:00
DrawableSliderHead.cs Limit shake duration to ensure it doesn't overlap miss window 2018-07-06 17:24:30 +09:00
DrawableSliderTail.cs Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
DrawableSliderTick.cs Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
DrawableSpinner.cs Rename more judgement-related methods to "result" 2018-08-06 11:31:46 +09:00
IRequireTracking.cs
ITrackSnaking.cs