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https://github.com/ppy/osu
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c1649b76d6
I had them shuffled around in the middle of the refactor.
27 lines
1.0 KiB
C#
27 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Transforms;
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using osu.Game.Storyboards.Drawables;
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using osuTK;
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namespace osu.Game.Storyboards.Commands
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{
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public class StoryboardVectorScaleCommand : StoryboardCommand<Vector2>
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{
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public StoryboardVectorScaleCommand(Easing easing, double startTime, double endTime, Vector2 startValue, Vector2 endValue)
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: base(easing, startTime, endTime, startValue, endValue)
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{
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}
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public override string PropertyName => nameof(IVectorScalable.VectorScale);
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public override void ApplyInitialValue<TDrawable>(TDrawable d) => d.VectorScale = StartValue;
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public override TransformSequence<TDrawable> ApplyTransforms<TDrawable>(TDrawable d)
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=> d.TransformTo(nameof(d.VectorScale), StartValue).Then()
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.TransformTo(nameof(d.VectorScale), EndValue, Duration, Easing);
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}
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}
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