mirror of
https://github.com/ppy/osu
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43 lines
1.6 KiB
C#
43 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Collections.Generic;
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using System.Threading.Tasks;
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namespace osu.Game.Database
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{
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/// <summary>
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/// A class which can accept files for importing.
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/// </summary>
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public interface ICanAcceptFiles
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{
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/// <summary>
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/// Import one or more items from filesystem <paramref name="paths"/>.
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/// </summary>
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/// <remarks>
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/// This will be treated as a low priority batch import if more than one path is specified.
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/// This will post notifications tracking progress.
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/// </remarks>
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/// <param name="paths">The files which should be imported.</param>
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Task Import(params string[] paths);
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/// <summary>
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/// Import the specified files from the given import tasks.
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/// </summary>
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/// <remarks>
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/// This will be treated as a low priority batch import if more than one path is specified.
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/// This will post notifications tracking progress.
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/// </remarks>
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/// <param name="tasks">The import tasks from which the files should be imported.</param>
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/// <param name="parameters">Parameters to further configure the import process.</param>
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Task Import(ImportTask[] tasks, ImportParameters parameters = default);
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/// <summary>
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/// An array of accepted file extensions (in the standard format of ".abc").
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/// </summary>
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IEnumerable<string> HandledExtensions { get; }
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}
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}
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