osu/osu.Game
Dean Herbert 9a663715cd Make get methods of ProgressNotification return correct values immediately
Previously they were only updated after the resultant schedule ran. This would not bode well when the overlay containing them is not present.
2019-06-20 19:05:33 +09:00
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Audio Fix preview tracks muting themselves 2019-06-07 11:21:10 +09:00
Beatmaps Remove bad words on code comments 2019-06-19 21:33:58 -07:00
Configuration Use existing setting instead 2019-06-09 13:11:40 +07:00
Database Use "beatmap" as the model name 2019-06-12 20:41:02 +09:00
Graphics Make OsuButton non-abstract again 2019-06-18 14:16:54 +09:00
Input
IO Add test for rollback logic correctly dereferencing files 2019-06-10 16:45:45 +09:00
IPC Move ArchiveModelManager import process to async flow 2019-06-10 13:42:22 +09:00
Migrations Merge branch 'master' into beatmap-dateadded-sort 2019-06-06 18:26:55 +09:00
Online Remove unused property from chat message 2019-06-18 14:22:59 +09:00
Overlays Make get methods of ProgressNotification return correct values immediately 2019-06-20 19:05:33 +09:00
Properties
Replays
Rulesets Merge branch 'master' into fix-stacking-shaking 2019-06-14 22:16:35 +09:00
Scoring Fix all "Maintainability" CodeFactor issues 2019-06-11 10:28:16 +02:00
Screens Remove bad words on code comments 2019-06-19 21:33:58 -07:00
Skinning Move ArchiveModelManager import process to async flow 2019-06-10 13:42:22 +09:00
Storyboards
Tests Remove all calls to return user input 2019-06-07 12:54:57 +09:00
Users Initial implementation 2019-06-18 19:13:21 +03:00
Utils
osu!.res
osu.Game.csproj Update framework 2019-06-18 20:37:56 +03:00
OsuGame.cs Fix typo in comment 2019-06-17 16:44:53 +02:00
OsuGameBase.cs Merge remote-tracking branch 'upstream/master' into settings-footer-show-changelog-current-build 2019-06-12 18:28:43 +09:00