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https://github.com/ppy/osu
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42 lines
1.5 KiB
C#
42 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Platform;
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using osu.Game.Configuration;
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namespace osu.Game.Overlays.Settings.Sections.Graphics
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{
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public class RendererSettings : SettingsSubsection
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{
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protected override string Header => "Renderer";
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[BackgroundDependencyLoader]
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private void load(FrameworkConfigManager config, OsuConfigManager osuConfig)
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{
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// NOTE: Compatability mode omitted
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Children = new Drawable[]
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{
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// TODO: this needs to be a custom dropdown at some point
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new SettingsEnumDropdown<FrameSync>
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{
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LabelText = "Frame limiter",
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Bindable = config.GetBindable<FrameSync>(FrameworkSetting.FrameSync)
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},
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new SettingsEnumDropdown<ExecutionMode>
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{
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LabelText = "Threading mode",
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Bindable = config.GetBindable<ExecutionMode>(FrameworkSetting.ExecutionMode)
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},
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new SettingsCheckbox
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{
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LabelText = "Show FPS",
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Bindable = osuConfig.GetBindable<bool>(OsuSetting.ShowFpsDisplay)
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},
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};
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}
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}
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}
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