osu/osu.Game/Tests/Visual
Bartłomiej Dach 8c6864727e
Merge branch 'master' into first-run-setup
2022-04-21 22:14:57 +02:00
..
Multiplayer Remove countdown implementation from `TestMultiplayerClient` 2022-04-13 21:24:33 +09:00
OnlinePlay Merge branch 'master' into rooms-request-faster 2022-02-22 15:45:05 +09:00
Spectator Add test coverage of `SpectatorPlayer` failing to seek on inopportune frame arrival time 2022-03-19 15:06:22 +09:00
DependencyProvidingContainer.cs
EditorClockTestScene.cs Update broken test scenes to match new `OsuTestScene` logic 2022-01-18 13:41:50 +09:00
EditorSavingTestScene.cs Mark `EditorSavingTestScene` as abstract 2022-01-26 17:04:30 +03:00
EditorTestScene.cs Update screen transition events to use new event args 2022-04-22 00:52:44 +09:00
LegacySkinPlayerTestScene.cs
ModPerfectTestScene.cs
ModTestScene.cs rename `Frames` to `ReplayFrames` 2022-01-29 23:19:51 +08:00
OsuGameTestScene.cs Skip first run setup in `OsuGameTestScene`s 2022-04-19 22:57:07 +09:00
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs Fix not handling IconButtons 2022-03-17 17:59:28 +09:00
OsuTestScene.cs Move all usages of `client.realm` filename to a single `const` 2022-03-30 13:34:48 +09:00
PlacementBlueprintTestScene.cs
PlayerTestScene.cs
RateAdjustedBeatmapTestScene.cs
ScreenTestScene.cs Split out `IDialogOverlay` to allow for easier testing 2022-04-18 18:36:26 +09:00
ScrollingTestContainer.cs
SelectionBlueprintTestScene.cs
SkinnableTestScene.cs Remove conditional access on known non-null 2022-03-25 16:42:35 +09:00
TestPlayer.cs Update all existing calls to extension method with correct fallback handling 2022-03-29 16:51:30 +09:00
TestReplayPlayer.cs Update all existing calls to extension method with correct fallback handling 2022-03-29 16:51:30 +09:00
TestUserLookupCache.cs