osu/osu.Game/Skinning
Bartłomiej Dach 99e590c8dd
Fix legacy sprite texts not matching stable with respect to fixed width
stable's `pSpriteText` has a `TextConstantSpacing` flag, that is
selectively enabled for some usages. In particular, these are:

- mania combo counter (not yet implemented)
- taiko combo counter (not yet implemented)
- score counter
- accuracy counter
- scoreboard entries (not yet implemented)

Everything else uses non-fixed-width fonts.

Hilariously, `LegacySpinner` _tried_ to account for this by changing
`Font` to have `fixedWidth: false` specified, only to fail to notice
that `LegacySpriteText` changes `Font` in its BDL, making the property
set do precisely nothing. For this reason, attempting to set `Font`
on a `LegacySpriteText` will now throw.
2023-10-27 20:14:39 +02:00
..
Components Fix publicly-settable bindables 2023-10-06 16:51:24 +09:00
ArgonProSkin.cs
ArgonSkin.cs Add argon health display to default skin layout 2023-10-06 19:34:27 +09:00
BeatmapSkinProvidingContainer.cs
DefaultLegacySkin.cs
DefaultSkinComponentsContainer.cs
FontAdjustableSkinComponent.cs
GameplaySkinComponentLookup.cs
GlobalSkinColours.cs
IAnimationTimeReference.cs
IPooledSampleProvider.cs
ISerialisableDrawable.cs
ISerialisableDrawableContainer.cs
ISkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
ISkinComponentLookup.cs
ISkinSource.cs
ISkinTransformer.cs
LegacyAccuracyCounter.cs Fix legacy sprite texts not matching stable with respect to fixed width 2023-10-27 20:14:39 +02:00
LegacyBeatmapSkin.cs
LegacyColourCompatibility.cs
LegacyComboCounter.cs
LegacyFont.cs
LegacyHealthDisplay.cs Remove JudgementResult from Miss/Flash as it is not used 2023-10-10 22:10:44 +09:00
LegacyJudgementPieceNew.cs
LegacyJudgementPieceOld.cs
LegacyKiaiFlashingDrawable.cs
LegacyManiaSkinConfiguration.cs
LegacyManiaSkinConfigurationLookup.cs
LegacyManiaSkinDecoder.cs
LegacyNoteBodyStyle.cs
LegacyRollingCounter.cs
LegacyScoreCounter.cs Fix legacy sprite texts not matching stable with respect to fixed width 2023-10-27 20:14:39 +02:00
LegacySkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
LegacySkinDecoder.cs
LegacySkinExtensions.cs Apply velocity into legacy slider ball animation rate 2023-10-20 22:47:45 +03:00
LegacySkinTransformer.cs
LegacySongProgress.cs
LegacySpriteText.cs Fix legacy sprite texts not matching stable with respect to fixed width 2023-10-27 20:14:39 +02:00
MaxDimensionLimitedTextureLoaderStore.cs
PausableSkinnableSound.cs
PoolableSkinnableSample.cs
RealmBackedResourceStore.cs
ResourceStoreBackedSkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
RulesetSkinProvidingContainer.cs
SerialisableDrawableExtensions.cs
SerialisedDrawableInfo.cs
Skin.cs Refactor player max dimensions test scene to actually upscale textures 2023-09-30 01:34:49 +03:00
SkinComboColourLookup.cs
SkinComponentsContainer.cs
SkinComponentsContainerLookup.cs
SkinConfigManager.cs
SkinConfiguration.cs
SkinCustomColourLookup.cs
SkinImporter.cs Merge branch 'master' into fix-missing-skin-ini-version 2023-09-27 19:33:43 +02:00
SkinInfo.cs
SkinLayoutInfo.cs
SkinManager.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
SkinnableDrawable.cs
SkinnableSound.cs Enforce minimum gameplay sample volume of 5% 2023-10-20 15:50:13 +02:00
SkinnableSprite.cs Add size limitation for approach circles 2023-09-19 04:38:10 +03:00
SkinnableSpriteText.cs
SkinProvidingContainer.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
SkinReloadableDrawable.cs
SkinTransformer.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
SkinUtils.cs
TrianglesSkin.cs Revert "Update GetTexture signature rather than creating new overload" 2023-09-19 03:21:19 +03:00
UnsupportedSkinComponentException.cs