osu/osu.Game/Online/Spectator
Dean Herbert 7a333ffdcc Add a paired schedule in `SpectatorClient.BeginPlaying`
Optimally, I would like to remove the `Schedule` in `EndPlaying`, but it
turns out quite a few test are relying on this at very least. Adding a
paired schedule ensure that order of operations is correct, at least.
2021-12-06 17:07:19 +09:00
..
FrameDataBundle.cs Setup all spectator model classes for MessagePack 2021-01-26 16:39:35 +09:00
FrameHeader.cs Setup all spectator model classes for MessagePack 2021-01-26 16:39:35 +09:00
ISpectatorClient.cs
ISpectatorServer.cs
OnlineSpectatorClient.cs Split online connectivity into OnlineSpectatorClient 2021-05-20 16:30:56 +09:00
SpectatorClient.cs Add a paired schedule in `SpectatorClient.BeginPlaying` 2021-12-06 17:07:19 +09:00
SpectatorState.cs Handle null case explicitly in `SpectatorState.Equals()` 2021-05-14 23:58:07 +02:00