Beatmaps
|
Use Any() instead of Count()
|
2018-06-08 20:54:09 +09:00 |
Configuration
|
Merge branch 'master' into osu-hd-setting
|
2018-05-17 19:39:17 +02:00 |
Input
|
Resolve merge conflict
|
2018-05-18 00:25:47 +03:00 |
IO
|
Standardise path
|
2018-06-06 20:55:42 +09:00 |
Migrations
|
Remove unique constraints on hash columns
|
2018-05-29 16:26:32 +09:00 |
Overlays
|
Use for loop and SetLayoutPosition
|
2018-06-08 21:20:15 +09:00 |
Rulesets
|
Merge branch 'master' into fix-object-ordering
|
2018-06-11 17:53:33 +09:00 |
Screens
|
Use new bind method
|
2018-06-07 16:46:54 +09:00 |
Storyboards
|
Rename GameBeatmap -> BindableBeatmap
|
2018-06-06 20:16:20 +09:00 |
Tests
|
Use new bind method
|
2018-06-07 16:46:54 +09:00 |
Utils
|
Implement DebugUtils locally
|
2018-06-06 18:33:10 +09:00 |
osu.Game.csproj
|
Update framework and other packages
|
2018-06-08 21:51:43 +09:00 |
OsuGame.cs
|
Rewrite much state logic
|
2018-06-06 16:17:51 +09:00 |