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https://github.com/ppy/osu
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76 lines
2.3 KiB
C#
76 lines
2.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Utils;
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using osu.Game.Audio;
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using osu.Game.Rulesets.Taiko.Objects;
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using osu.Game.Rulesets.UI;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Taiko.UI
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{
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public partial class DrumSampleTriggerSource : GameplaySampleTriggerSource
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{
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private const double stereo_separation = 0.2;
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public DrumSampleTriggerSource(HitObjectContainer hitObjectContainer, SampleBalance balance = SampleBalance.Centre)
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: base(hitObjectContainer)
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{
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switch (balance)
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{
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case SampleBalance.Left:
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AudioContainer.Balance.Value = -stereo_separation;
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break;
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case SampleBalance.Centre:
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AudioContainer.Balance.Value = 0;
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break;
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case SampleBalance.Right:
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AudioContainer.Balance.Value = stereo_separation;
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break;
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}
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}
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public virtual void Play(HitType hitType, bool strong)
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{
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TaikoHitObject? hitObject = GetMostValidObject() as TaikoHitObject;
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if (hitObject == null)
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return;
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var baseSample = hitObject.CreateHitSampleInfo(hitType == HitType.Rim ? HitSampleInfo.HIT_CLAP : HitSampleInfo.HIT_NORMAL);
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if (strong)
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{
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PlaySamples(new ISampleInfo[]
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{
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baseSample,
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hitObject.CreateHitSampleInfo(hitType == HitType.Rim ? HitSampleInfo.HIT_WHISTLE : HitSampleInfo.HIT_FINISH)
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});
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}
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else
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{
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PlaySamples(new ISampleInfo[] { baseSample });
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}
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}
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public override void Play() => throw new InvalidOperationException(@"Use override with HitType parameter instead");
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protected override void ApplySampleInfo(SkinnableSound hitSound, ISampleInfo[] samples)
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{
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base.ApplySampleInfo(hitSound, samples);
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hitSound.Balance.Value = -0.05 + RNG.NextDouble(0.1);
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}
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}
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public enum SampleBalance
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{
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Left,
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Centre,
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Right
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}
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}
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