osu/osu.Game/Tests/Visual
2021-12-23 19:14:09 +09:00
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Multiplayer Fix TestMultiplayerClient referencing the wrong room 2021-12-23 19:14:09 +09:00
OnlinePlay Merge branch 'master' into multiplayer-delayed-playlist-load-broken 2021-12-07 22:45:05 +09:00
Spectator
DependencyProvidingContainer.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
EditorClockTestScene.cs Fix EditorClock retaining a reference to potentially outdated ControlPointInfo 2021-09-14 23:56:57 +09:00
EditorTestScene.cs Rewrite PreviewTrackManager to avoid constructing TrackBass locally 2021-11-09 17:38:12 +09:00
LegacySkinPlayerTestScene.cs
ModPerfectTestScene.cs
ModTestScene.cs
OsuGameTestScene.cs Add test coverage of startup import sequence 2021-10-13 12:19:10 +09:00
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs Centralise all multiplayer button clicking test logic 2021-12-21 13:49:51 +09:00
OsuTestScene.cs Rename BeatmapSetOnlineStatus to BeatmapOnlineStatus 2021-11-24 18:42:49 +09:00
PlacementBlueprintTestScene.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
PlayerTestScene.cs
RateAdjustedBeatmapTestScene.cs
ScreenTestScene.cs Name some screen stacks for better logging context 2021-12-20 18:24:14 +09:00
ScrollingTestContainer.cs
SelectionBlueprintTestScene.cs
SkinnableTestScene.cs Add accessibility to realm factory via IStorageResourceProvider 2021-12-14 14:19:49 +09:00
TestPlayer.cs Replace all basic usages 2021-10-02 02:22:23 +09:00
TestReplayPlayer.cs
TestUserLookupCache.cs Rename User to APIUser and move to correct namespace 2021-11-04 18:21:31 +09:00