osu/osu.Game.Rulesets.Catch.Tests
Dean Herbert a50ca0a1ed Fix osu!catch test failures due to trying to retrieve container too early 2020-10-19 20:00:17 +09:00
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Mods Fix tests 2020-09-29 16:33:38 +09:00
Resources Add legacy combo font glyphs to legacy skins of test purposes 2020-08-03 21:41:22 +03:00
CatchBeatmapConversionTest.cs Add test timeouts 2020-09-07 17:18:54 +09:00
CatchDifficultyCalculatorTest.cs
CatchLegacyModConversionTest.cs
CatchSkinColourDecodingTest.cs Adjust test usage 2020-06-21 23:06:55 +02:00
CatchSkinnableTestScene.cs
TestSceneAutoJuiceStream.cs Add sample playback to juice stream test scene 2020-08-20 18:16:32 +02:00
TestSceneBananaShower.cs
TestSceneCatchModHidden.cs Add test for catch hidden mod 2020-07-15 16:53:36 +09:00
TestSceneCatchPlayer.cs
TestSceneCatchStacker.cs Standardize osu!catch coordinate system 2020-07-02 00:21:45 +09:00
TestSceneCatcher.cs
TestSceneCatcherArea.cs Encapsulate combo display better 2020-09-12 22:40:34 +02:00
TestSceneComboCounter.cs Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
TestSceneDrawableHitObjects.cs Standardize osu!catch coordinate system 2020-07-02 00:21:45 +09:00
TestSceneDrawableHitObjectsHidden.cs
TestSceneFruitObjects.cs Add visual test for hyperdash droplets 2020-08-20 23:33:32 +09:00
TestSceneHyperDash.cs Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
TestSceneHyperDashColouring.cs Fix osu!catch test failures due to trying to retrieve container too early 2020-10-19 20:00:17 +09:00
TestSceneJuiceStream.cs Standardize osu!catch coordinate system 2020-07-02 00:21:45 +09:00
osu.Game.Rulesets.Catch.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.7.0 to 16.7.1 2020-09-01 17:19:46 +00:00