osu/osu.Game.Rulesets.Catch
smoogipoo ac91f0e270 Add extended limits to difficulty adjustment mod 2020-12-10 00:37:19 +09:00
..
Beatmaps Move members to `PalpableCatchHitObject` 2020-11-24 19:57:37 +09:00
Difficulty Move members to `PalpableCatchHitObject` 2020-11-24 19:57:37 +09:00
Judgements Restore hyper dash state on revert judgement result 2020-12-08 15:21:47 +09:00
MathUtils Fix some weird private field names 2019-12-11 14:10:35 +09:00
Mods Add extended limits to difficulty adjustment mod 2020-12-10 00:37:19 +09:00
Objects Merge branch 'master' into fruit-piece-in-place 2020-12-08 17:42:34 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Move members to `PalpableCatchHitObject` 2020-11-24 19:57:37 +09:00
Resources/Testing/Beatmaps Fix right bound not being applied correctly 2020-08-20 20:25:40 +09:00
Scoring Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Skinning Use virtual property instead of a field for optional pieces 2020-12-08 17:15:40 +09:00
UI Merge pull request #11126 from ekrctb/fix-catcher-trail-sprite-pooled 2020-12-08 17:59:23 +09:00
CatchInputManager.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
CatchRuleset.cs Adjust namespace 2020-12-07 12:35:24 +09:00
CatchSkinComponent.cs Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
CatchSkinComponents.cs Don't recreate pieces when catch DHO is reused 2020-12-07 12:59:03 +09:00
osu.Game.Rulesets.Catch.csproj Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00