.. |
Beatmaps
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Move members to `PalpableCatchHitObject`
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2020-11-24 19:57:37 +09:00 |
Difficulty
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Move members to `PalpableCatchHitObject`
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2020-11-24 19:57:37 +09:00 |
Judgements
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Restore hyper dash state on revert judgement result
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2020-12-08 15:21:47 +09:00 |
MathUtils
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Fix some weird private field names
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2019-12-11 14:10:35 +09:00 |
Mods
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Add extended limits to difficulty adjustment mod
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2020-12-10 00:37:19 +09:00 |
Objects
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Merge branch 'master' into fruit-piece-in-place
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2020-12-08 17:42:34 +09:00 |
Properties
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Merge remote-tracking branch 'upstream/master' into android
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2019-01-29 18:13:43 -06:00 |
Replays
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Move members to `PalpableCatchHitObject`
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2020-11-24 19:57:37 +09:00 |
Resources/Testing/Beatmaps
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Fix right bound not being applied correctly
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2020-08-20 20:25:40 +09:00 |
Scoring
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
Skinning
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Use virtual property instead of a field for optional pieces
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2020-12-08 17:15:40 +09:00 |
UI
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Merge pull request #11126 from ekrctb/fix-catcher-trail-sprite-pooled
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2020-12-08 17:59:23 +09:00 |
CatchInputManager.cs
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Fix remaining issues
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2019-02-28 13:31:40 +09:00 |
CatchRuleset.cs
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Adjust namespace
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2020-12-07 12:35:24 +09:00 |
CatchSkinComponent.cs
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Revert SkinnableSprite lookups to old behaviour
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2019-09-03 14:21:54 +09:00 |
CatchSkinComponents.cs
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Don't recreate pieces when catch DHO is reused
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2020-12-07 12:59:03 +09:00 |
osu.Game.Rulesets.Catch.csproj
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Update .Net Standard projects to 2.1
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2019-11-18 18:35:58 +08:00 |