osu/osu.Game/Screens/Play
2023-11-06 10:08:19 +01:00
..
Break
HUD Fix health bar animating when it shouldn't be 2023-10-16 13:12:04 +09:00
PlayerSettings
ArgonKeyCounter.cs
ArgonKeyCounterDisplay.cs
BeatmapMetadataDisplay.cs
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs
FailAnimationContainer.cs Rename FailAnimation to FailAnimationContainer 2023-10-08 00:39:30 +09:00
FailOverlay.cs
GameplayClockContainer.cs Adjust comment to match current behaviour 2023-10-10 22:54:19 +09:00
GameplayClockExtensions.cs
GameplayMenuOverlay.cs
GameplayState.cs
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs
IGameplayClock.cs
ILocalUserPlayInfo.cs
MasterGameplayClockContainer.cs Scope TestPauseWithLargeOffset to focus on what matters 2023-10-31 14:47:04 +09:00
OffsetCorrectionClock.cs
PauseOverlay.cs
Player.cs Move player touch handler to SubmittingPlayer 2023-11-02 22:56:43 +01:00
PlayerConfiguration.cs
PlayerLoader.cs Remove dead code which was only there for the exit-specific scenario 2023-10-12 19:27:35 +09:00
PlayerTouchInputDetector.cs Rename touch "input handlers" to detectors 2023-11-06 10:08:19 +01:00
ReplayPlayer.cs
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs
SaveFailedScoreButton.cs
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs Fix various other inspections 2023-10-17 17:48:51 +09:00
SoloPlayer.cs
SoloSpectator.cs Rename spectator-specific settings to more generic (with backwards migration) 2023-09-18 14:56:06 +02:00
SoloSpectatorPlayer.cs
SpectatorPlayer.cs
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs Fix some new nullable inspections 2023-10-30 15:10:10 +09:00
SubmittingPlayer.cs Rename touch "input handlers" to detectors 2023-11-06 10:08:19 +01:00