.. |
.vscode
|
Update build configurations to net5.0 paths
|
2021-01-19 12:13:27 +09:00 |
Editor
|
Rename file to match test name
|
2020-11-26 19:46:54 +09:00 |
Mods
|
Add test coverage
|
2021-02-07 19:25:33 +01:00 |
Resources
|
Add legacy score font to testing old skin
|
2021-03-06 20:27:56 +03:00 |
osu.Game.Rulesets.Osu.Tests.csproj
|
Update nunit in line with framework
|
2021-02-15 21:42:35 +09:00 |
OsuBeatmapConversionTest.cs
|
|
|
OsuDifficultyCalculatorTest.cs
|
Add tests for clockrate adjusted difficulty calculations
|
2021-02-20 16:27:58 +11:00 |
OsuLegacyModConversionTest.cs
|
Cover mapping fully for osu! mods
|
2020-11-15 15:32:02 +01:00 |
OsuSkinnableTestScene.cs
|
|
|
StackingTest.cs
|
|
|
TestPlayfieldBorder.cs
|
Add test coverage
|
2020-10-20 13:59:07 +09:00 |
TestSceneAccuracyHeatmap.cs
|
|
|
TestSceneCursorTrail.cs
|
Initial sample + samplechannel rework
|
2021-01-19 17:11:40 +09:00 |
TestSceneDrawableJudgement.cs
|
Add better test coverage of hit lighting (and ensure reset after animation reapplication)
|
2020-11-19 14:10:07 +09:00 |
TestSceneFollowPoints.cs
|
Separate classes
|
2020-11-20 16:53:08 +09:00 |
TestSceneGameplayCursor.cs
|
|
|
TestSceneHitCircle.cs
|
Refactor TestSceneHitCircle to show judgements
|
2020-11-20 16:24:17 +09:00 |
TestSceneHitCircleApplication.cs
|
Add hitobject lifetime support
|
2020-11-10 20:16:52 +09:00 |
TestSceneHitCircleArea.cs
|
|
|
TestSceneHitCircleComboChange.cs
|
|
|
TestSceneHitCircleHidden.cs
|
|
|
TestSceneHitCircleLongCombo.cs
|
|
|
TestSceneLegacyBeatmapSkin.cs
|
Further simplified beatmap colouring tests.
|
2021-01-16 02:09:35 -05:00 |
TestSceneMissHitWindowJudgements.cs
|
Allow OsuModGenerator to accept a mod list
|
2021-02-07 18:35:34 +01:00 |
TestSceneObjectOrderedHitPolicy.cs
|
Update test
|
2021-02-10 20:28:00 +09:00 |
TestSceneOsuFlashlight.cs
|
|
|
TestSceneOsuPlayer.cs
|
|
|
TestSceneResumeOverlay.cs
|
|
|
TestSceneShaking.cs
|
Fix scheduled tasks not being cleaned up between test steps
|
2020-11-20 20:08:05 +09:00 |
TestSceneSkinFallbacks.cs
|
Initial sample + samplechannel rework
|
2021-01-19 17:11:40 +09:00 |
TestSceneSlider.cs
|
Make HitSampleInfo immutable
|
2020-12-01 15:37:51 +09:00 |
TestSceneSliderApplication.cs
|
Adjust namespace
|
2020-12-04 20:21:53 +09:00 |
TestSceneSliderComboChange.cs
|
|
|
TestSceneSliderHidden.cs
|
|
|
TestSceneSliderInput.cs
|
Move player constructor configuration to dedicated class; add AllowRestart parameter
|
2020-12-23 17:47:46 +09:00 |
TestSceneSliderSnaking.cs
|
Adjust namespace
|
2020-12-04 20:21:53 +09:00 |
TestSceneSpinner.cs
|
Fix spinner tests not playing spinning sound due to empty hitsamples
|
2021-01-15 17:13:52 +09:00 |
TestSceneSpinnerApplication.cs
|
Move rate adjusted spinner rotation into judgement result
|
2020-11-14 21:10:12 +01:00 |
TestSceneSpinnerHidden.cs
|
|
|
TestSceneSpinnerRotation.cs
|
Move rate adjusted spinner rotation into judgement result
|
2020-11-14 21:10:12 +01:00 |
TestSceneStartTimeOrderedHitPolicy.cs
|
Fix incorrect assert
|
2021-02-05 15:26:12 +09:00 |