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https://github.com/ppy/osu
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24 lines
837 B
C#
24 lines
837 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Mania.Scoring
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{
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public class ManiaHealthProcessor : DrainingHealthProcessor
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{
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/// <inheritdoc/>
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public ManiaHealthProcessor(double drainStartTime, double drainLenience = 0)
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: base(drainStartTime, drainLenience)
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{
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}
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protected override HitResult GetSimulatedHitResult(Judgement judgement)
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{
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// Users are not expected to attain perfect judgements for all notes due to the tighter hit window.
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return judgement.MaxResult == HitResult.Perfect ? HitResult.Great : judgement.MaxResult;
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}
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}
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}
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