osu/osu.Game
2020-05-01 10:45:29 +09:00
..
Audio
Beatmaps Add kiai support to osu!taiko skinned playfields 2020-04-30 16:43:00 +09:00
Configuration Merge branch 'master' into low-hp-red-layer 2020-04-14 14:47:01 +09:00
Database
Extensions
Graphics Merge branch 'master' into timing-equivalence 2020-04-17 17:12:38 +09:00
Input Fix DatabasedKeyBindingContainer not using defaults for non-databased ruleset 2020-04-20 09:35:00 +09:00
IO Use IEnumerable<T> instead 2020-04-22 09:04:44 +09:00
IPC
Migrations
Online Reduce initial channel load overhead by only loading history on active channel 2020-04-29 15:23:28 +09:00
Overlays Reduce initial channel load overhead by only loading history on active channel 2020-04-29 15:23:28 +09:00
Properties
Replays
Rulesets Merge branch 'master' into fix-mania-selection 2020-04-29 17:15:48 +09:00
Scoring
Screens Merge branch 'master' into fix-overlapping-object-undoredo 2020-05-01 10:45:29 +09:00
Skinning Line widths should not receive scale factor 2020-04-21 17:15:06 +09:00
Storyboards Fix beatmap background not displaying when video is present 2020-04-14 11:56:37 +09:00
Tests Add kiai support to osu!taiko skinned playfields 2020-04-30 16:43:00 +09:00
Updater
Users
Utils Throw instead of returning zero 2020-04-20 15:50:48 +09:00
osu!.res
osu.Game.csproj Bump ppy.osu.Game.Resources from 2020.412.0 to 2020.427.0 2020-04-27 08:59:34 +00:00
OsuGame.cs Allow closing the game during intro 2020-04-30 12:12:28 +09:00
OsuGameBase.cs Load user rulesets from the game data directory 2020-04-03 21:40:09 +02:00