mirror of https://github.com/ppy/osu
32 lines
1.0 KiB
C#
32 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.OnlinePlay.Multiplayer;
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using osu.Game.Tests.Resources;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneMultiplayerResults : ScreenTestScene
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{
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[Test]
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public void TestDisplayResults()
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{
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MultiplayerResultsScreen screen = null;
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AddStep("show results screen", () =>
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{
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var rulesetInfo = new OsuRuleset().RulesetInfo;
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var beatmapInfo = CreateBeatmap(rulesetInfo).BeatmapInfo;
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var score = TestResources.CreateTestScoreInfo(beatmapInfo);
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Stack.Push(screen = new MultiplayerResultsScreen(score, 1, new PlaylistItem(beatmapInfo)));
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});
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AddUntilStep("wait for loaded", () => screen.IsLoaded);
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}
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}
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}
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