mirror of https://github.com/ppy/osu
218 lines
8.5 KiB
C#
218 lines
8.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Audio;
|
|
using osu.Framework.Extensions;
|
|
using osu.Framework.Platform;
|
|
using osu.Framework.Screens;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Online.API;
|
|
using osu.Game.Online.API.Requests.Responses;
|
|
using osu.Game.Online.Multiplayer;
|
|
using osu.Game.Online.Rooms;
|
|
using osu.Game.Overlays.Mods;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Rulesets.Osu;
|
|
using osu.Game.Rulesets.Osu.Mods;
|
|
using osu.Game.Rulesets.Taiko;
|
|
using osu.Game.Rulesets.Taiko.Mods;
|
|
using osu.Game.Rulesets.UI;
|
|
using osu.Game.Screens.OnlinePlay;
|
|
using osu.Game.Screens.OnlinePlay.Match;
|
|
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
|
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
|
|
using osu.Game.Screens.OnlinePlay.Multiplayer.Participants;
|
|
using osu.Game.Tests.Beatmaps;
|
|
using osu.Game.Tests.Resources;
|
|
|
|
namespace osu.Game.Tests.Visual.Multiplayer
|
|
{
|
|
public class TestSceneMultiplayerMatchSubScreen : MultiplayerTestScene
|
|
{
|
|
private MultiplayerMatchSubScreen screen;
|
|
|
|
private BeatmapManager beatmaps;
|
|
private RulesetStore rulesets;
|
|
private BeatmapSetInfo importedSet;
|
|
|
|
public TestSceneMultiplayerMatchSubScreen()
|
|
: base(false)
|
|
{
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(GameHost host, AudioManager audio)
|
|
{
|
|
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
|
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default));
|
|
Dependencies.Cache(Realm);
|
|
|
|
beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
|
|
|
|
importedSet = beatmaps.GetAllUsableBeatmapSets().First();
|
|
}
|
|
|
|
[SetUp]
|
|
public new void Setup() => Schedule(() =>
|
|
{
|
|
SelectedRoom.Value = new Room { Name = { Value = "Test Room" } };
|
|
});
|
|
|
|
[SetUpSteps]
|
|
public void SetupSteps()
|
|
{
|
|
AddStep("load match", () => LoadScreen(screen = new MultiplayerMatchSubScreen(SelectedRoom.Value)));
|
|
AddUntilStep("wait for load", () => screen.IsCurrentScreen());
|
|
}
|
|
|
|
[Test]
|
|
public void TestCreatedRoom()
|
|
{
|
|
AddStep("add playlist item", () =>
|
|
{
|
|
SelectedRoom.Value.Playlist.Add(new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo)
|
|
{
|
|
RulesetID = new OsuRuleset().RulesetInfo.OnlineID
|
|
});
|
|
});
|
|
|
|
ClickButtonWhenEnabled<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>();
|
|
|
|
AddUntilStep("wait for join", () => RoomJoined);
|
|
}
|
|
|
|
[Test]
|
|
public void TestTaikoOnlyMod()
|
|
{
|
|
AddStep("add playlist item", () =>
|
|
{
|
|
SelectedRoom.Value.Playlist.Add(new PlaylistItem(new TestBeatmap(new TaikoRuleset().RulesetInfo).BeatmapInfo)
|
|
{
|
|
RulesetID = new TaikoRuleset().RulesetInfo.OnlineID,
|
|
AllowedMods = new[] { new APIMod(new TaikoModSwap()) }
|
|
});
|
|
});
|
|
|
|
ClickButtonWhenEnabled<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>();
|
|
|
|
AddUntilStep("wait for join", () => RoomJoined);
|
|
|
|
AddStep("select swap mod", () => MultiplayerClient.ChangeUserMods(API.LocalUser.Value.OnlineID, new[] { new TaikoModSwap() }));
|
|
AddUntilStep("participant panel has mod", () => this.ChildrenOfType<ParticipantPanel>().Any(p => p.ChildrenOfType<ModIcon>().Any(m => m.Mod is TaikoModSwap)));
|
|
}
|
|
|
|
[Test]
|
|
public void TestSettingValidity()
|
|
{
|
|
AddAssert("create button not enabled", () => !this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single().Enabled.Value);
|
|
|
|
AddStep("set playlist", () =>
|
|
{
|
|
SelectedRoom.Value.Playlist.Add(new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo)
|
|
{
|
|
RulesetID = new OsuRuleset().RulesetInfo.OnlineID
|
|
});
|
|
});
|
|
|
|
AddAssert("create button enabled", () => this.ChildrenOfType<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>().Single().Enabled.Value);
|
|
}
|
|
|
|
[Test]
|
|
public void TestStartMatchWhileSpectating()
|
|
{
|
|
AddStep("set playlist", () =>
|
|
{
|
|
SelectedRoom.Value.Playlist.Add(new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First()).BeatmapInfo)
|
|
{
|
|
RulesetID = new OsuRuleset().RulesetInfo.OnlineID
|
|
});
|
|
});
|
|
|
|
ClickButtonWhenEnabled<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>();
|
|
|
|
AddUntilStep("wait for room join", () => RoomJoined);
|
|
|
|
AddStep("join other user (ready)", () =>
|
|
{
|
|
MultiplayerClient.AddUser(new APIUser { Id = PLAYER_1_ID });
|
|
MultiplayerClient.ChangeUserState(PLAYER_1_ID, MultiplayerUserState.Ready);
|
|
});
|
|
|
|
ClickButtonWhenEnabled<MultiplayerSpectateButton>();
|
|
|
|
AddUntilStep("wait for spectating user state", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Spectating);
|
|
|
|
ClickButtonWhenEnabled<MultiplayerReadyButton>();
|
|
|
|
AddUntilStep("match started", () => MultiplayerClient.Room?.State == MultiplayerRoomState.WaitingForLoad);
|
|
}
|
|
|
|
[Test]
|
|
public void TestFreeModSelectionHasAllowedMods()
|
|
{
|
|
AddStep("add playlist item with allowed mod", () =>
|
|
{
|
|
SelectedRoom.Value.Playlist.Add(new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo)
|
|
{
|
|
RulesetID = new OsuRuleset().RulesetInfo.OnlineID,
|
|
AllowedMods = new[] { new APIMod(new OsuModDoubleTime()) }
|
|
});
|
|
});
|
|
|
|
ClickButtonWhenEnabled<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>();
|
|
|
|
AddUntilStep("wait for join", () => RoomJoined);
|
|
|
|
ClickButtonWhenEnabled<RoomSubScreen.UserModSelectButton>();
|
|
|
|
AddUntilStep("mod select contents loaded",
|
|
() => this.ChildrenOfType<ModColumn>().Any() && this.ChildrenOfType<ModColumn>().All(col => col.IsLoaded && col.ItemsLoaded));
|
|
AddUntilStep("mod select contains only double time mod",
|
|
() => this.ChildrenOfType<UserModSelectOverlay>()
|
|
.SingleOrDefault()?
|
|
.ChildrenOfType<ModPanel>()
|
|
.SingleOrDefault(panel => !panel.Filtered.Value)?.Mod is OsuModDoubleTime);
|
|
}
|
|
|
|
[Test]
|
|
public void TestNextPlaylistItemSelectedAfterCompletion()
|
|
{
|
|
AddStep("add two playlist items", () =>
|
|
{
|
|
SelectedRoom.Value.Playlist.AddRange(new[]
|
|
{
|
|
new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First()).BeatmapInfo)
|
|
{
|
|
RulesetID = new OsuRuleset().RulesetInfo.OnlineID
|
|
},
|
|
new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First()).BeatmapInfo)
|
|
{
|
|
RulesetID = new OsuRuleset().RulesetInfo.OnlineID
|
|
}
|
|
});
|
|
});
|
|
|
|
ClickButtonWhenEnabled<MultiplayerMatchSettingsOverlay.CreateOrUpdateButton>();
|
|
|
|
AddUntilStep("wait for join", () => RoomJoined);
|
|
|
|
ClickButtonWhenEnabled<MultiplayerReadyButton>();
|
|
ClickButtonWhenEnabled<MultiplayerReadyButton>();
|
|
|
|
AddStep("change user to loaded", () => MultiplayerClient.ChangeState(MultiplayerUserState.Loaded));
|
|
AddUntilStep("user playing", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Playing);
|
|
AddStep("abort gameplay", () => MultiplayerClient.AbortGameplay());
|
|
|
|
AddUntilStep("last playlist item selected", () =>
|
|
{
|
|
var lastItem = this.ChildrenOfType<DrawableRoomPlaylistItem>().Single(p => p.Item.ID == MultiplayerClient.APIRoom?.Playlist.Last().ID);
|
|
return lastItem.IsSelectedItem;
|
|
});
|
|
}
|
|
}
|
|
}
|