osu/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerMatchFo...

34 lines
1.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneMultiplayerMatchFooter : MultiplayerTestScene
{
[SetUp]
public new void Setup() => Schedule(() =>
{
Child = new PopoverContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Child = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Height = 50,
Child = new MultiplayerMatchFooter()
}
};
});
}
}