osu/osu.Game/Tests/Visual
Dean Herbert df3e2cc640 Fix potential crash due to cross-thread TrackVirtualManual.Stop 2020-07-28 12:08:15 +09:00
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EditorClockTestScene.cs Cache and resolve editor clock as EditorClock in all cases 2020-05-22 16:44:06 +09:00
EditorTestScene.cs Move setting up the ruleset bindable to top-base test scene 2020-06-10 18:23:31 +03:00
ModPerfectTestScene.cs Fix mod perfect test scenes failing due to null ruleset provided 2020-06-04 00:43:11 +03:00
ModTestScene.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
MultiplayerTestScene.cs Change multiplayer tests to have null room by default 2020-07-09 18:55:53 +09:00
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs
OsuTestScene.cs Fix potential crash due to cross-thread TrackVirtualManual.Stop 2020-07-28 12:08:15 +09:00
PlacementBlueprintTestScene.cs Fix remaining test failures 2020-05-22 18:23:24 +09:00
PlayerTestScene.cs Move setting up the ruleset bindable to top-base test scene 2020-06-10 18:23:31 +03:00
RateAdjustedBeatmapTestScene.cs
ScreenTestScene.cs
ScrollingTestContainer.cs Expose direction from scrolling test container 2020-04-23 11:17:16 +09:00
SelectionBlueprintTestScene.cs
SkinnableTestScene.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
TestPlayer.cs