mirror of https://github.com/ppy/osu
131 lines
5.4 KiB
C#
131 lines
5.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Online.API;
|
|
using osu.Game.Online.API.Requests.Responses;
|
|
using osu.Game.Online.Metadata;
|
|
using osu.Game.Online.Rooms;
|
|
using osu.Game.Overlays;
|
|
using osu.Game.Screens.Menu;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Tests.Visual.Menus
|
|
{
|
|
public partial class TestSceneMainMenu : OsuGameTestScene
|
|
{
|
|
private OnlineMenuBanner onlineMenuBanner => Game.ChildrenOfType<OnlineMenuBanner>().Single();
|
|
|
|
public override void SetUpSteps()
|
|
{
|
|
base.SetUpSteps();
|
|
AddStep("don't fetch online content", () => onlineMenuBanner.FetchOnlineContent = false);
|
|
AddStep("disable return to top on idle", () => Game.ChildrenOfType<ButtonSystem>().Single().ReturnToTopOnIdle = false);
|
|
}
|
|
|
|
[Test]
|
|
public void TestDailyChallenge()
|
|
{
|
|
AddStep("set up API", () => ((DummyAPIAccess)API).HandleRequest = req =>
|
|
{
|
|
switch (req)
|
|
{
|
|
case GetRoomRequest getRoomRequest:
|
|
if (getRoomRequest.RoomId != 1234)
|
|
return false;
|
|
|
|
var beatmap = CreateAPIBeatmap();
|
|
beatmap.OnlineID = 1001;
|
|
getRoomRequest.TriggerSuccess(new Room
|
|
{
|
|
RoomID = { Value = 1234 },
|
|
Name = { Value = "Aug 8, 2024" },
|
|
Playlist =
|
|
{
|
|
new PlaylistItem(beatmap)
|
|
},
|
|
StartDate = { Value = DateTimeOffset.Now.AddMinutes(-30) },
|
|
EndDate = { Value = DateTimeOffset.Now.AddSeconds(60) }
|
|
});
|
|
return true;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
});
|
|
|
|
AddStep("beatmap of the day active", () => Game.ChildrenOfType<IMetadataClient>().Single().DailyChallengeUpdated(new DailyChallengeInfo
|
|
{
|
|
RoomID = 1234,
|
|
}));
|
|
|
|
AddStep("enter menu", () => InputManager.Key(Key.P));
|
|
AddStep("enter submenu", () => InputManager.Key(Key.P));
|
|
AddStep("enter daily challenge", () => InputManager.Key(Key.D));
|
|
|
|
AddUntilStep("wait for daily challenge screen", () => Game.ScreenStack.CurrentScreen, Is.TypeOf<Screens.OnlinePlay.DailyChallenge.DailyChallenge>);
|
|
}
|
|
|
|
[Test]
|
|
public void TestOnlineMenuBannerTrusted()
|
|
{
|
|
AddStep("set online content", () => onlineMenuBanner.Current.Value = new APIMenuContent
|
|
{
|
|
Images = new[]
|
|
{
|
|
new APIMenuImage
|
|
{
|
|
Image = @"https://assets.ppy.sh/main-menu/project-loved-2@2x.png",
|
|
Url = $@"{API.WebsiteRootUrl}/home/news/2023-12-21-project-loved-december-2023",
|
|
}
|
|
}
|
|
});
|
|
AddAssert("system title not visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
|
AddStep("enter menu", () => InputManager.Key(Key.Enter));
|
|
AddUntilStep("system title visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Visible));
|
|
AddUntilStep("image loaded", () => onlineMenuBanner.ChildrenOfType<OnlineMenuBanner.MenuImage>().FirstOrDefault()?.IsLoaded, () => Is.True);
|
|
|
|
AddStep("click banner", () =>
|
|
{
|
|
InputManager.MoveMouseTo(onlineMenuBanner);
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
|
|
// Might not catch every occurrence due to async nature, but works in manual testing and saves annoying test setup.
|
|
AddAssert("no dialog", () => Game.ChildrenOfType<DialogOverlay>().SingleOrDefault()?.CurrentDialog == null);
|
|
}
|
|
|
|
[Test]
|
|
public void TestOnlineMenuBannerUntrustedDomain()
|
|
{
|
|
AddStep("set online content", () => onlineMenuBanner.Current.Value = new APIMenuContent
|
|
{
|
|
Images = new[]
|
|
{
|
|
new APIMenuImage
|
|
{
|
|
Image = @"https://assets.ppy.sh/main-menu/project-loved-2@2x.png",
|
|
Url = @"https://google.com",
|
|
}
|
|
}
|
|
});
|
|
AddAssert("system title not visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
|
AddStep("enter menu", () => InputManager.Key(Key.Enter));
|
|
AddUntilStep("system title visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Visible));
|
|
AddUntilStep("image loaded", () => onlineMenuBanner.ChildrenOfType<OnlineMenuBanner.MenuImage>().FirstOrDefault()?.IsLoaded, () => Is.True);
|
|
|
|
AddStep("click banner", () =>
|
|
{
|
|
InputManager.MoveMouseTo(onlineMenuBanner);
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
|
|
AddUntilStep("wait for dialog", () => Game.ChildrenOfType<DialogOverlay>().SingleOrDefault()?.CurrentDialog != null);
|
|
}
|
|
}
|
|
}
|