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Multiplayer
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Rename MatchStarted() -> GameplayStarted()
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2022-04-21 22:39:24 +09:00 |
OnlinePlay
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Fix incorrect HasPassword value for returned rooms
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2022-06-03 21:17:48 +09:00 |
Spectator
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Add test coverage of `SpectatorPlayer` failing to seek on inopportune frame arrival time
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2022-03-19 15:06:22 +09:00 |
DependencyProvidingContainer.cs
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EditorClockTestScene.cs
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Add step for adjusting editor clock rate in test scene
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2022-05-28 04:10:39 +03:00 |
EditorSavingTestScene.cs
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Mark `EditorSavingTestScene` as abstract
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2022-01-26 17:04:30 +03:00 |
EditorTestScene.cs
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Update screen transition events to use new event args
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2022-04-22 00:52:44 +09:00 |
LegacySkinPlayerTestScene.cs
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ModPerfectTestScene.cs
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ModTestScene.cs
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rename `Frames` to `ReplayFrames`
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2022-01-29 23:19:51 +08:00 |
OsuGameTestScene.cs
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Remove unused using statements
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2022-04-25 18:55:12 +09:00 |
OsuGridTestScene.cs
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OsuManualInputManagerTestScene.cs
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Fix not handling IconButtons
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2022-03-17 17:59:28 +09:00 |
OsuTestScene.cs
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Disallow transferring track from test `WorkingBeatmap`s which have local stores
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2022-05-20 16:08:31 +03:00 |
PlacementBlueprintTestScene.cs
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Move `IPlacementHandler` caching to interface
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2022-05-05 16:43:02 +09:00 |
PlayerTestScene.cs
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RateAdjustedBeatmapTestScene.cs
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Remove unnecessary null check and associated comment
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2022-01-14 23:26:29 +09:00 |
ScreenTestScene.cs
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Implement `IOverlayManager` in `ScreenTestScene`
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2022-05-05 22:16:55 +02:00 |
ScrollingTestContainer.cs
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SelectionBlueprintTestScene.cs
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Add missing `EditorClock` caching
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2022-05-13 21:39:54 +09:00 |
SkinnableTestScene.cs
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Fix `SkinnableTestScene` unnecessarily adding a base raw skin layer
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2022-04-23 03:34:05 +03:00 |
TestPlayer.cs
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Update all existing calls to extension method with correct fallback handling
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2022-03-29 16:51:30 +09:00 |
TestReplayPlayer.cs
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Update all existing calls to extension method with correct fallback handling
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2022-03-29 16:51:30 +09:00 |
TestUserLookupCache.cs
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Rename `User` to `APIUser` and move to correct namespace
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2021-11-04 18:21:31 +09:00 |