osu/osu.Game/Online/Multiplayer
2021-01-13 22:31:31 +03:00
..
IMultiplayerClient.cs Fix up code comments 2021-01-11 20:31:52 +01:00
IMultiplayerLoungeServer.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
IMultiplayerRoomServer.cs Fix up code comments 2021-01-11 20:31:52 +01:00
IMultiplayerServer.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
InvalidStateChangeException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
InvalidStateException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerClient.cs Add beatmap availability change state & event methods 2021-01-03 05:48:49 +03:00
MultiplayerRoom.cs Move thread safety / locking logic from MultiplayerRoom 2020-12-30 20:24:50 +09:00
MultiplayerRoomSettings.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerRoomState.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
MultiplayerRoomUser.cs Fix up code comments 2021-01-11 20:31:52 +01:00
MultiplayerUserState.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
NotHostException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
NotJoinedRoomException.cs RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
StatefulMultiplayerClient.cs Merge branch 'master' into user-beatmap-downloading-states 2021-01-13 22:31:31 +03:00