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osu
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osu
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Dean Herbert
ef4ab74565
Also only expose `Expanded` state of `BeatmapCard` as read-only
2021-12-15 16:26:19 +09:00
..
Break
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HUD
Fix `LegacyComboCounter` not handling non-default anchor/origin specifications correctly
2021-12-08 15:07:15 +09:00
PlayerSettings
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BeatmapMetadataDisplay.cs
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BreakOverlay.cs
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BreakTracker.cs
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ComboEffects.cs
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DimmableStoryboard.cs
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EpilepsyWarning.cs
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FailAnimation.cs
Add note about how the background colour is restored
2021-12-14 13:25:19 +09:00
FailOverlay.cs
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GameplayClock.cs
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GameplayClockContainer.cs
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GameplayMenuOverlay.cs
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GameplayState.cs
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HUDOverlay.cs
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HotkeyExitOverlay.cs
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HotkeyRetryOverlay.cs
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ILocalUserPlayInfo.cs
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ISamplePlaybackDisabler.cs
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KeyCounter.cs
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KeyCounterAction.cs
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KeyCounterDisplay.cs
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KeyCounterKeyboard.cs
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KeyCounterMouse.cs
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KeyCounterState.cs
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MasterGameplayClockContainer.cs
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PauseOverlay.cs
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Player.cs
Improve appearance of player-wide background after failing with low background dim
2021-12-13 14:53:11 +09:00
PlayerConfiguration.cs
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PlayerLoader.cs
Change comparison to match in all locations
2021-12-09 18:58:47 +09:00
ReplayPlayer.cs
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ReplayPlayerLoader.cs
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ResumeOverlay.cs
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RoomSubmittingPlayer.cs
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ScreenSuspensionHandler.cs
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ScreenWithBeatmapBackground.cs
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SkipOverlay.cs
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SoloPlayer.cs
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SoloSpectator.cs
Also only expose `Expanded` state of `BeatmapCard` as read-only
2021-12-15 16:26:19 +09:00
SoloSpectatorPlayer.cs
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SongProgress.cs
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SongProgressBar.cs
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SongProgressGraph.cs
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SongProgressInfo.cs
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SpectatorPlayer.cs
Use `OnlineID` instead of legacy IDs for equality and lookups
2021-12-10 16:11:48 +09:00
SpectatorPlayerLoader.cs
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SpectatorResultsScreen.cs
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SquareGraph.cs
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SubmittingPlayer.cs
Use `OnlineID` for set operations
2021-12-10 16:11:48 +09:00