osu/osu.Game/Screens/Play
Dean Herbert ef4ab74565 Also only expose `Expanded` state of `BeatmapCard` as read-only 2021-12-15 16:26:19 +09:00
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Break
HUD Fix `LegacyComboCounter` not handling non-default anchor/origin specifications correctly 2021-12-08 15:07:15 +09:00
PlayerSettings
BeatmapMetadataDisplay.cs
BreakOverlay.cs
BreakTracker.cs
ComboEffects.cs
DimmableStoryboard.cs
EpilepsyWarning.cs
FailAnimation.cs Add note about how the background colour is restored 2021-12-14 13:25:19 +09:00
FailOverlay.cs
GameplayClock.cs
GameplayClockContainer.cs
GameplayMenuOverlay.cs
GameplayState.cs
HUDOverlay.cs
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
ILocalUserPlayInfo.cs
ISamplePlaybackDisabler.cs
KeyCounter.cs
KeyCounterAction.cs
KeyCounterDisplay.cs
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
MasterGameplayClockContainer.cs
PauseOverlay.cs
Player.cs Improve appearance of player-wide background after failing with low background dim 2021-12-13 14:53:11 +09:00
PlayerConfiguration.cs
PlayerLoader.cs Change comparison to match in all locations 2021-12-09 18:58:47 +09:00
ReplayPlayer.cs
ReplayPlayerLoader.cs
ResumeOverlay.cs
RoomSubmittingPlayer.cs
ScreenSuspensionHandler.cs
ScreenWithBeatmapBackground.cs
SkipOverlay.cs
SoloPlayer.cs
SoloSpectator.cs Also only expose `Expanded` state of `BeatmapCard` as read-only 2021-12-15 16:26:19 +09:00
SoloSpectatorPlayer.cs
SongProgress.cs
SongProgressBar.cs
SongProgressGraph.cs
SongProgressInfo.cs
SpectatorPlayer.cs Use `OnlineID` instead of legacy IDs for equality and lookups 2021-12-10 16:11:48 +09:00
SpectatorPlayerLoader.cs
SpectatorResultsScreen.cs
SquareGraph.cs
SubmittingPlayer.cs Use `OnlineID` for set operations 2021-12-10 16:11:48 +09:00