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https://github.com/ppy/osu
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32 lines
1.0 KiB
C#
32 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using Newtonsoft.Json;
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namespace osu.Game.Beatmaps
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{
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/// <summary>
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/// Beatmap metrics based on acculumated online data from community plays.
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/// </summary>
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public class BeatmapMetrics
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{
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/// <summary>
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/// Total vote counts of user ratings on a scale of 0..10 where 0 is unused (probably will be fixed at API?).
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/// </summary>
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public IEnumerable<int> Ratings { get; set; }
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/// <summary>
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/// Points of failure on a relative time scale (usually 0..100).
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/// </summary>
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[JsonProperty(@"fail")]
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public IEnumerable<int> Fails { get; set; }
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/// <summary>
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/// Points of retry on a relative time scale (usually 0..100).
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/// </summary>
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[JsonProperty(@"exit")]
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public IEnumerable<int> Retries { get; set; }
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}
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}
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