mirror of
https://github.com/ppy/osu
synced 2024-12-24 07:42:55 +00:00
60 lines
2.0 KiB
C#
60 lines
2.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using osu.Framework.Audio.Sample;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.OpenGL.Textures;
|
|
using osu.Framework.Graphics.Textures;
|
|
using osu.Game.Audio;
|
|
using osu.Game.Skinning;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Screens.Edit
|
|
{
|
|
/// <summary>
|
|
/// A beatmap skin which is being edited.
|
|
/// </summary>
|
|
public class EditorBeatmapSkin : ISkin
|
|
{
|
|
public event Action BeatmapSkinChanged;
|
|
|
|
/// <summary>
|
|
/// The combo colours of this skin.
|
|
/// If empty, the default combo colours will be used.
|
|
/// </summary>
|
|
public readonly BindableList<Colour4> ComboColours;
|
|
|
|
private readonly Skin skin;
|
|
|
|
public EditorBeatmapSkin(Skin skin)
|
|
{
|
|
this.skin = skin;
|
|
|
|
ComboColours = new BindableList<Colour4>();
|
|
if (skin.Configuration.ComboColours != null)
|
|
ComboColours.AddRange(skin.Configuration.ComboColours.Select(c => (Colour4)c));
|
|
ComboColours.BindCollectionChanged((_, __) => updateColours());
|
|
}
|
|
|
|
private void invokeSkinChanged() => BeatmapSkinChanged?.Invoke();
|
|
|
|
private void updateColours()
|
|
{
|
|
skin.Configuration.CustomComboColours = ComboColours.Select(c => (Color4)c).ToList();
|
|
invokeSkinChanged();
|
|
}
|
|
|
|
#region Delegated ISkin implementation
|
|
|
|
public Drawable GetDrawableComponent(ISkinComponent component) => skin.GetDrawableComponent(component);
|
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => skin.GetTexture(componentName, wrapModeS, wrapModeT);
|
|
public ISample GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
|
|
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => skin.GetConfig<TLookup, TValue>(lookup);
|
|
|
|
#endregion
|
|
}
|
|
}
|