osu/osu.Game.Rulesets.Osu/UI
2023-09-26 16:40:32 +09:00
..
Cursor Merge branch 'master' into limit-gameplay-sprite-dimensions 2023-09-26 16:40:32 +09:00
AnyOrderHitPolicy.cs Apply NRT to new LegacyHitPolicy class (and other implementations) 2023-09-01 16:56:34 +09:00
ClickAction.cs correct implementation of stable notelock 2023-07-17 23:31:21 -04:00
DrawableOsuRuleset.cs Expose the actual KeyBindingInputManager 2023-02-14 18:10:26 +09:00
IHitPolicy.cs Contain entirety of legacy notelock badness inside the hit policy 2023-08-24 08:52:49 +02:00
LegacyHitPolicy.cs Apply NRT to new LegacyHitPolicy class (and other implementations) 2023-09-01 16:56:34 +09:00
OsuPlayfield.cs correct implementation of stable notelock 2023-07-17 23:31:21 -04:00
OsuPlayfieldAdjustmentContainer.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuReplayRecorder.cs Automated pass 2023-06-24 01:00:03 +09:00
OsuResumeOverlay.cs Resolve code quality inspection 2023-05-06 16:23:00 +02:00
OsuSettingsSubsection.cs Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
OsuTouchInputMapper.cs Reduce distance requirement for lock-in behaviour 2023-03-20 15:36:58 +09:00
SmokeContainer.cs Partial everything 2022-11-27 00:00:27 +09:00
StartTimeOrderedHitPolicy.cs Apply NRT to new LegacyHitPolicy class (and other implementations) 2023-09-01 16:56:34 +09:00