osu/osu.Game/Graphics/UserInterface/ScreenTitle.cs

103 lines
3.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
public abstract class ScreenTitle : CompositeDrawable, IHasAccentColour
{
public const float ICON_WIDTH = ICON_SIZE + spacing;
public const float ICON_SIZE = 25;
private const float spacing = 6;
private const int text_offset = 2;
private SpriteIcon iconSprite;
private readonly OsuSpriteText titleText, pageText;
protected IconUsage Icon
{
set
{
if (iconSprite == null)
throw new InvalidOperationException($"Cannot use {nameof(Icon)} with a custom {nameof(CreateIcon)} function.");
iconSprite.Icon = value;
}
}
protected string Title
{
set => titleText.Text = value;
}
protected string Section
{
set => pageText.Text = value;
}
public Color4 AccentColour
{
get => pageText.Colour;
set => pageText.Colour = value;
}
protected virtual Drawable CreateIcon() => iconSprite = new SpriteIcon
{
Size = new Vector2(ICON_SIZE),
};
protected ScreenTitle()
{
AutoSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(spacing, 0),
Direction = FillDirection.Horizontal,
Children = new[]
{
CreateIcon().With(t =>
{
t.Anchor = Anchor.Centre;
t.Origin = Anchor.Centre;
}),
titleText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold),
Margin = new MarginPadding { Bottom = text_offset }
},
new Circle
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(4),
Colour = Color4.Gray,
},
pageText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 20),
Margin = new MarginPadding { Bottom = text_offset }
}
}
},
};
}
}
}