osu/osu.Game/Graphics/UserInterface/OsuMenu.cs

61 lines
2.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.Containers;
using osuTK;
namespace osu.Game.Graphics.UserInterface
{
public class OsuMenu : Menu
{
public OsuMenu(Direction direction, bool topLevelMenu = false)
: base(direction, topLevelMenu)
{
BackgroundColour = Color4.Black.Opacity(0.5f);
MaskingContainer.CornerRadius = 4;
ItemsContainer.Padding = new MarginPadding(5);
}
protected override void AnimateOpen() => this.FadeIn(300, Easing.OutQuint);
protected override void AnimateClose() => this.FadeOut(300, Easing.OutQuint);
protected override void UpdateSize(Vector2 newSize)
{
if (Direction == Direction.Vertical)
{
Width = newSize.X;
this.ResizeHeightTo(newSize.Y, 300, Easing.OutQuint);
}
else
{
Height = newSize.Y;
this.ResizeWidthTo(newSize.X, 300, Easing.OutQuint);
}
}
protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item)
{
switch (item)
{
case StatefulMenuItem stateful:
return new DrawableStatefulMenuItem(stateful);
}
return new DrawableOsuMenuItem(item);
}
protected override ScrollContainer<Drawable> CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction);
protected override Menu CreateSubMenu() => new OsuMenu(Direction.Vertical)
{
Anchor = Direction == Direction.Horizontal ? Anchor.BottomLeft : Anchor.TopRight
};
}
}