osu/osu.Game/Skinning/DefaultLegacySkin.cs
2020-04-08 19:42:31 +09:00

34 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Audio;
using osu.Framework.IO.Stores;
using osuTK.Graphics;
namespace osu.Game.Skinning
{
public class DefaultLegacySkin : LegacySkin
{
public DefaultLegacySkin(IResourceStore<byte[]> storage, AudioManager audioManager)
: base(Info, storage, audioManager, string.Empty)
{
Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255);
Configuration.AddComboColours(
new Color4(255, 192, 0, 255),
new Color4(0, 202, 0, 255),
new Color4(18, 124, 255, 255),
new Color4(242, 24, 57, 255)
);
Configuration.LegacyVersion = 2.7m;
}
public static SkinInfo Info { get; } = new SkinInfo
{
ID = -1, // this is temporary until database storage is decided upon.
Name = "osu!classic",
Creator = "team osu!"
};
}
}