osu/osu.Game
Dean Herbert 926c46dbd4 Code formatting and slight changes to transitions. 2016-10-08 23:27:53 +09:00
..
Beatmaps Use the old naming style for now. 2016-09-26 15:07:29 +09:00
Configuration Add basic VolumeControl and saving of volume to config. 2016-10-08 15:54:00 +09:00
GameModes Code formatting and slight changes to transitions. 2016-10-08 23:27:53 +09:00
Graphics Add KeyCounter to Player for fun. 2016-10-08 15:53:59 +09:00
Input Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
Online Use PaddingContainer for better layout. 2016-10-08 23:25:38 +09:00
Overlays Code formatting and slight changes to transitions. 2016-10-08 23:27:53 +09:00
Properties License -> Licence. 2016-08-26 17:27:49 +09:00
Users Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
OsuGame.cs Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem 2016-10-08 23:27:46 +09:00
OsuGameBase.cs Expose CursorContainer. 2016-10-08 15:53:55 +09:00
VolumeControl.cs Fix the initial state of VolumeControl being wrong. 2016-10-08 15:54:01 +09:00
osu.Game.csproj Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem 2016-10-08 23:27:46 +09:00
packages.config Update nuget packages and framework reference once more. 2016-09-06 20:41:18 +09:00