osu/osu.Game/Rulesets/Edit
ekrctb 9247ff3e0a Allow changing scrolling speed in catch editor
Scroll speed is not saved and doesn't affect gameplay.
It is purely a feature for a better visualization.
It is currently bind to scroll speed increase/decrease.
Default F3/F4 crashes with editor shortcuts so it has to be changed.
2022-10-06 18:06:16 +09:00
..
Checks Migrate the majority of existing file lookups to use new extension methods 2022-08-10 16:01:16 +09:00
Tools Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapVerifier.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapVerifierContext.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DistancedHitObjectComposer.cs Allow changing scrolling speed in catch editor 2022-10-06 18:06:16 +09:00
DrawableEditorRulesetWrapper.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorToolboxGroup.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ExpandingToolboxContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitObjectComposer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitObjectSelectionBlueprint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapVerifier.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatSnapProvider.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IDistanceSnapProvider.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IPositionSnapProvider.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PlacementBlueprint.cs Update parameter discards 2022-06-24 21:26:19 +09:00
SelectionBlueprint.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SnapResult.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SnapType.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00