osu/osu.Game.Rulesets.Catch
ekrctb 9247ff3e0a Allow changing scrolling speed in catch editor
Scroll speed is not saved and doesn't affect gameplay.
It is purely a feature for a better visualization.
It is currently bind to scroll speed increase/decrease.
Default F3/F4 crashes with editor shortcuts so it has to be changed.
2022-10-06 18:06:16 +09:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Add versioning to difficulty calculators 2022-07-21 18:15:25 +09:00
Edit Allow changing scrolling speed in catch editor 2022-10-06 18:06:16 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Removes unnecessary setting sources specifications 2022-09-27 09:25:58 -04:00
Objects Rename ClampToPlayField 2022-09-21 17:14:02 +02:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Remove the nullable disable annotation and fix the breaking api. 2022-07-02 13:33:05 +08:00
Resources/Testing/Beatmaps Fix use of incorrect variable, add test 2021-12-16 19:26:36 +09:00
Scoring Automated #nullable processing 2022-06-17 16:37:17 +09:00
Skinning Apply more renames 2022-09-18 18:19:00 +09:00
UI Allow arbitrary height catch editor 2022-10-06 17:26:03 +09:00
CatchInputManager.cs add basic touch functionality 2022-08-13 18:02:29 +08:00
CatchRuleset.cs Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins 2022-09-15 20:18:10 +09:00
CatchSkinComponent.cs Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
CatchSkinComponents.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
osu.Game.Rulesets.Catch.csproj