osu/osu.Game/Storyboards
Dean Herbert 4a7d7c6ed9 Use `MaxBy` in all locations that can and update inspection level to match `dotnet-build` 2022-12-19 16:47:10 +09:00
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Drawables Fix some more inspections 2022-12-16 20:21:19 +09:00
CommandLoop.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
CommandTimeline.cs Fix incorrect handling of storyboard events with `end_time` before `start_time` 2022-11-07 12:25:36 +09:00
CommandTimelineGroup.cs Remove `EarliestDisplayTime`'s input to `CommandStartTime` 2022-09-06 16:16:58 +09:00
CommandTrigger.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IStoryboardElement.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IStoryboardElementWithDuration.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Storyboard.cs Use `MaxBy` in all locations that can and update inspection level to match `dotnet-build` 2022-12-19 16:47:10 +09:00
StoryboardAnimation.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
StoryboardExtensions.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
StoryboardLayer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
StoryboardSample.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
StoryboardSprite.cs Use `MaxBy` in all locations that can and update inspection level to match `dotnet-build` 2022-12-19 16:47:10 +09:00
StoryboardVideo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
StoryboardVideoLayer.cs Partial everything 2022-11-27 00:00:27 +09:00