osu/osu.Game/Screens/Play
2020-11-29 23:15:12 -05:00
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HUD Merge pull request #10555 from peppy/fix-score-display-zero-padding 2020-10-19 15:54:12 +09:00
PlayerSettings Make SettingsItem conform to IHasCurrentValue 2020-10-06 17:18:54 +09:00
BeatmapMetadataDisplay.cs Different version of epilepsy warning display 2020-10-20 00:32:44 +03:00
BreakOverlay.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
BreakTracker.cs Make PeriodTracker actually immutable 2020-05-02 01:33:33 +02:00
ComboEffects.cs Fix combo break sound not playing after rewind 2020-11-13 13:38:14 +09:00
DimmableStoryboard.cs Privatise setter 2020-05-20 15:08:33 +09:00
EpilepsyWarning.cs Shorten fade duration to make fade out snappier 2020-10-25 00:40:11 +02:00
FailAnimation.cs Fix fail animation breaking on post-fail judgements 2020-09-22 15:08:53 +09:00
FailOverlay.cs
GameplayBeatmap.cs Expose as JudgementResult instead of "passing" state 2020-05-03 23:55:44 +09:00
GameplayClock.cs Use bindable flow instead 2020-10-27 14:10:12 +09:00
GameplayClockContainer.cs Add more xmldocs 2020-11-01 15:23:03 +01:00
GameplayMenuOverlay.cs Refactor gameplay menu overlay to fix regression 2020-08-15 14:18:50 +02:00
HotkeyExitOverlay.cs
HotkeyRetryOverlay.cs
HUDOverlay.cs Revert "Revert "forgot to remove something... sorry"" 2020-11-29 23:15:12 -05:00
ISamplePlaybackDisabler.cs Reverse inheritance order of SkinnableSound's pause logic 2020-09-30 15:45:14 +09:00
KeyCounter.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
KeyCounterAction.cs
KeyCounterDisplay.cs
KeyCounterKeyboard.cs
KeyCounterMouse.cs
KeyCounterState.cs
PauseOverlay.cs Fix incorrect specification on some sample lookups 2020-10-30 11:59:41 +09:00
Player.cs Add ability to pause/resume replay playback 2020-11-24 15:41:56 +09:00
PlayerLoader.cs Change to manual adjustment add/remove 2020-10-25 12:33:35 +01:00
ReplayPlayer.cs Rename variable/text to be more verbose as to toggle purpose 2020-11-26 20:04:44 +09:00
ReplayPlayerLoader.cs Add test coverage 2020-06-15 20:32:27 +09:00
ResumeOverlay.cs
ScreenSuspensionHandler.cs Add assertion of only usage game-wide 2020-06-18 23:54:20 +09:00
ScreenWithBeatmapBackground.cs
SkinnableHealthDisplay.cs Add support for both legacy styles 2020-10-16 17:08:46 +09:00
SkipOverlay.cs Avoid blocking global actions when skip overlay is not actually active 2020-11-24 15:42:14 +09:00
SongProgress.cs Update SongProgress height based on its dynamic height during resize 2020-10-14 18:44:22 +09:00
SongProgressBar.cs Add ability to seek replays/auto with arrow keys 2020-07-14 20:18:47 -07:00
SongProgressGraph.cs
SongProgressInfo.cs
Spectator.cs Add support for previewing tracks on spectator screen 2020-11-14 17:08:27 +01:00
SpectatorPlayer.cs Remove redundant base call 2020-11-03 20:10:13 +09:00
SpectatorPlayerLoader.cs Fix spectating when starting from a point that isn't at the beginning of the beatmap 2020-10-27 18:58:37 +09:00
SpectatorResultsScreen.cs Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
SquareGraph.cs