mirror of
https://github.com/ppy/osu
synced 2024-12-13 10:28:17 +00:00
203 lines
6.9 KiB
C#
203 lines
6.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Threading;
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using osu.Framework.Utils;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets.Catch.Scoring;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mania.Scoring;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Taiko.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play.HUD.HitErrorMeters;
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namespace osu.Game.Tests.Visual.Gameplay
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{
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public class TestSceneHitErrorMeter : OsuTestScene
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{
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[Cached]
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private ScoreProcessor scoreProcessor = new ScoreProcessor();
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[Cached(typeof(DrawableRuleset))]
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private TestDrawableRuleset drawableRuleset = new TestDrawableRuleset();
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public TestSceneHitErrorMeter()
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{
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recreateDisplay(new OsuHitWindows(), 5);
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AddRepeatStep("New random judgement", () => newJudgement(), 40);
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AddRepeatStep("New max negative", () => newJudgement(-drawableRuleset.HitWindows.WindowFor(HitResult.Meh)), 20);
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AddRepeatStep("New max positive", () => newJudgement(drawableRuleset.HitWindows.WindowFor(HitResult.Meh)), 20);
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AddStep("New fixed judgement (50ms)", () => newJudgement(50));
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AddStep("Judgement barrage", () =>
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{
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int runCount = 0;
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ScheduledDelegate del = null;
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del = Scheduler.AddDelayed(() =>
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{
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newJudgement(runCount++ / 10f);
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if (runCount == 500)
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// ReSharper disable once AccessToModifiedClosure
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del?.Cancel();
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}, 10, true);
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});
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}
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[Test]
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public void TestOsu()
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{
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AddStep("OD 1", () => recreateDisplay(new OsuHitWindows(), 1));
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AddStep("OD 10", () => recreateDisplay(new OsuHitWindows(), 10));
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}
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[Test]
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public void TestTaiko()
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{
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AddStep("OD 1", () => recreateDisplay(new TaikoHitWindows(), 1));
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AddStep("OD 10", () => recreateDisplay(new TaikoHitWindows(), 10));
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}
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[Test]
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public void TestMania()
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{
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AddStep("OD 1", () => recreateDisplay(new ManiaHitWindows(), 1));
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AddStep("OD 10", () => recreateDisplay(new ManiaHitWindows(), 10));
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}
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[Test]
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public void TestCatch()
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{
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AddStep("OD 1", () => recreateDisplay(new CatchHitWindows(), 1));
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AddStep("OD 10", () => recreateDisplay(new CatchHitWindows(), 10));
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}
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private void recreateDisplay(HitWindows hitWindows, float overallDifficulty)
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{
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hitWindows?.SetDifficulty(overallDifficulty);
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drawableRuleset.HitWindows = hitWindows;
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Clear();
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Add(new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Both,
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Children = new[]
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{
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new OsuSpriteText { Text = $@"Great: {hitWindows?.WindowFor(HitResult.Great)}" },
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new OsuSpriteText { Text = $@"Good: {hitWindows?.WindowFor(HitResult.Ok)}" },
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new OsuSpriteText { Text = $@"Meh: {hitWindows?.WindowFor(HitResult.Meh)}" },
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}
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});
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Add(new BarHitErrorMeter
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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});
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Add(new BarHitErrorMeter
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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});
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Add(new BarHitErrorMeter
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.CentreLeft,
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Rotation = 270,
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});
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Add(new ColourHitErrorMeter
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Margin = new MarginPadding { Right = 50 }
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});
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Add(new ColourHitErrorMeter
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Margin = new MarginPadding { Left = 50 }
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});
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Add(new ColourHitErrorMeter
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.CentreLeft,
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Rotation = 270,
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Margin = new MarginPadding { Left = 50 }
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});
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}
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private void newJudgement(double offset = 0)
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{
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scoreProcessor.ApplyResult(new JudgementResult(new HitCircle { HitWindows = drawableRuleset.HitWindows }, new Judgement())
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{
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TimeOffset = offset == 0 ? RNG.Next(-150, 150) : offset,
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Type = HitResult.Perfect,
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});
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}
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[SuppressMessage("ReSharper", "UnassignedGetOnlyAutoProperty")]
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private class TestDrawableRuleset : DrawableRuleset
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{
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public HitWindows HitWindows;
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public override IEnumerable<HitObject> Objects => new[] { new HitCircle { HitWindows = HitWindows } };
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public override event Action<JudgementResult> NewResult;
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public override event Action<JudgementResult> RevertResult;
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public override Playfield Playfield { get; }
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public override Container Overlays { get; }
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public override Container FrameStableComponents { get; }
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public override IFrameStableClock FrameStableClock { get; }
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public override IReadOnlyList<Mod> Mods { get; }
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public override double GameplayStartTime { get; }
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public override GameplayCursorContainer Cursor { get; }
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public TestDrawableRuleset()
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: base(new OsuRuleset())
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{
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// won't compile without this.
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NewResult?.Invoke(null);
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RevertResult?.Invoke(null);
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}
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public override void SetReplayScore(Score replayScore) => throw new NotImplementedException();
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public override void SetRecordTarget(Score score) => throw new NotImplementedException();
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public override void RequestResume(Action continueResume) => throw new NotImplementedException();
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public override void CancelResume() => throw new NotImplementedException();
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}
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}
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}
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