osu/osu.Game.Rulesets.Mania
2022-09-15 20:18:10 +09:00
..
Beatmaps Update parameter discards 2022-06-24 21:26:19 +09:00
Configuration Fix nullability oversight in ManiaRulesetConfigManager 2022-09-12 16:58:20 +09:00
Difficulty Bump difficulty calculator versions 2022-09-02 16:27:25 +09:00
Edit Add a few more overlooked beatmap save states on setup screen modifications 2022-08-16 16:31:56 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
MathUtils Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Objects Rename const 2022-08-09 13:20:20 +09:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources/Testing/Beatmaps
Scoring Automated #nullable processing 2022-06-17 16:37:17 +09:00
Skinning Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
UI Automated #nullable processing 2022-06-17 16:37:17 +09:00
DualStageVariantGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaFilterCriteria.cs Remove the nullable disable annotation in the mania ruleset. 2022-07-03 21:04:39 +08:00
ManiaInputManager.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaRuleset.cs Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins 2022-09-15 20:18:10 +09:00
ManiaSettingsSubsection.cs new display format 2022-09-08 19:12:54 +08:00
ManiaSkinComponent.cs Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
osu.Game.Rulesets.Mania.csproj
SingleStageVariantGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
VariantMappingGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00