osu/osu.Game/Rulesets/Edit
Dan Balasescu 64a371638e
Merge pull request #18236 from peppy/snap-unification
Add `enum` to snap method as alternative to multiple nested invocations
2022-05-20 11:35:05 +09:00
..
Checks Fix CI reported warnings 2022-01-12 22:39:00 +09:00
Tools
BeatmapVerifier.cs Merge branch 'master' into file-sanity-checks 2021-10-14 00:17:29 +02:00
BeatmapVerifierContext.cs Fix formatting of #nullable enable 2021-05-14 03:38:35 +02:00
DistancedHitObjectComposer.cs Merge branch 'master' into snapping-tidy-distance 2022-05-05 19:55:55 +09:00
DrawableEditorRulesetWrapper.cs Update all existing calls to extension method with correct fallback handling 2022-03-29 16:51:30 +09:00
EditorToolboxGroup.cs Use ExpandingButtonContainer in editor composer 2022-01-06 21:10:45 +09:00
ExpandingToolboxContainer.cs Fix toolbox expand being interrupted by gaps between groups 2022-05-06 19:06:40 +09:00
HitObjectComposer.cs Add enum to snap method as alternative to mutliple nested invocations 2022-05-12 16:19:07 +09:00
HitObjectSelectionBlueprint.cs Fix hit object selection blueprint potential null reference 2021-07-08 14:19:00 +09:00
IBeatmapVerifier.cs Move IBeatmap arg into context 2021-05-13 11:24:22 +02:00
IBeatSnapProvider.cs
IDistanceSnapProvider.cs Merge branch 'master' into snapping-tidy-distance 2022-05-05 19:55:55 +09:00
IPositionSnapProvider.cs Add enum to snap method as alternative to mutliple nested invocations 2022-05-12 16:19:07 +09:00
PlacementBlueprint.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
SelectionBlueprint.cs Don't hide SelectionBlueprints themselves, only their children 2022-05-12 19:26:13 +09:00
SnapResult.cs
SnapType.cs Add "None" snap type to fix flags not working correctly 2022-05-19 15:57:17 +09:00