osu/osu.Game/Screens/Edit
Dean Herbert 70cf91fb40
Seek editor when hit objects are double clicked (#6745)
Seek editor when hit objects are double clicked
2019-11-06 19:22:41 +09:00
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Components Fix editor defaulting to 0.5x playback speed 2019-10-08 12:27:51 +09:00
Compose Seek editor when hit objects are double clicked (#6745) 2019-11-06 19:22:41 +09:00
Design Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Setup Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Timing Merge remote-tracking branch 'upstream/master' into editor-timing-screen-2 2019-11-06 16:22:55 +09:00
BindableBeatDivisor.cs Apply adjustments for framework changes 2019-10-23 14:04:06 +09:00
Editor.cs Fix editor's clock not being processed unless composer is loaded 2019-10-18 18:21:53 +09:00
EditorBeatmap.cs Rename to StartTimeChanged and add xmldocs 2019-10-03 14:37:16 +09:00
EditorClock.cs Simplify EditorClock.Seek method 2019-10-30 19:09:46 +09:00
EditorScreen.cs Make EditorScreen abstract 2019-10-09 16:04:58 +09:00
EditorScreenMode.cs Fix remaining issues 2019-02-28 13:31:40 +09:00
EditorScreenWithTimeline.cs Extract timeline and layout logic from ComposeScreen 2019-10-09 16:05:55 +09:00
EditorWorkingBeatmap.cs implement video parsing 2019-08-30 23:19:34 +03:00
IEditorBeatmap.cs Add secondary interface for further abstraction 2019-08-29 16:26:39 +09:00