mirror of
https://github.com/ppy/osu
synced 2024-12-17 12:25:19 +00:00
221 lines
7.7 KiB
C#
221 lines
7.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Tournament.Components;
|
|
using osu.Game.Tournament.Models;
|
|
using osu.Game.Tournament.Screens.Showcase;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|
{
|
|
public class MatchHeader : Container
|
|
{
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
RelativeSizeAxes = Axes.X;
|
|
Height = 95;
|
|
Children = new Drawable[]
|
|
{
|
|
new TournamentLogo(),
|
|
new RoundDisplay
|
|
{
|
|
Y = 10,
|
|
Anchor = Anchor.BottomCentre,
|
|
Origin = Anchor.TopCentre,
|
|
},
|
|
new TeamScoreDisplay(TeamColour.Red)
|
|
{
|
|
Anchor = Anchor.TopLeft,
|
|
Origin = Anchor.TopLeft,
|
|
},
|
|
new TeamScoreDisplay(TeamColour.Blue)
|
|
{
|
|
Anchor = Anchor.TopRight,
|
|
Origin = Anchor.TopRight,
|
|
},
|
|
};
|
|
}
|
|
|
|
private class TeamScoreDisplay : CompositeDrawable
|
|
{
|
|
private readonly TeamColour teamColour;
|
|
|
|
private readonly Color4 red = new Color4(129, 68, 65, 255);
|
|
private readonly Color4 blue = new Color4(41, 91, 97, 255);
|
|
|
|
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
|
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
|
|
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
|
|
|
public TeamScoreDisplay(TeamColour teamColour)
|
|
{
|
|
this.teamColour = teamColour;
|
|
|
|
RelativeSizeAxes = Axes.Y;
|
|
Width = 300;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(LadderInfo ladder)
|
|
{
|
|
currentMatch.BindValueChanged(matchChanged);
|
|
currentMatch.BindTo(ladder.CurrentMatch);
|
|
}
|
|
|
|
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
|
|
{
|
|
currentTeamScore.UnbindBindings();
|
|
currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1Score : match.NewValue.Team2Score);
|
|
|
|
currentTeam.UnbindBindings();
|
|
currentTeam.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1 : match.NewValue.Team2);
|
|
|
|
// team may change to same team, which means score is not in a good state.
|
|
// thus we handle this manually.
|
|
teamChanged(currentTeam.Value);
|
|
}
|
|
|
|
protected override bool OnMouseDown(MouseDownEvent e)
|
|
{
|
|
switch (e.Button)
|
|
{
|
|
case MouseButton.Left:
|
|
if (currentTeamScore.Value < currentMatch.Value.PointsToWin)
|
|
currentTeamScore.Value++;
|
|
return true;
|
|
|
|
case MouseButton.Right:
|
|
if (currentTeamScore.Value > 0)
|
|
currentTeamScore.Value--;
|
|
return true;
|
|
}
|
|
|
|
return base.OnMouseDown(e);
|
|
}
|
|
|
|
private void teamChanged(TournamentTeam team)
|
|
{
|
|
var colour = teamColour == TeamColour.Red ? red : blue;
|
|
var flip = teamColour != TeamColour.Red;
|
|
|
|
InternalChildren = new Drawable[]
|
|
{
|
|
new TeamDisplay(team, colour, flip),
|
|
new TeamScore(currentTeamScore, flip, currentMatch.Value.PointsToWin)
|
|
{
|
|
Colour = colour
|
|
}
|
|
};
|
|
}
|
|
}
|
|
|
|
private class TeamScore : CompositeDrawable
|
|
{
|
|
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
|
private readonly StarCounter counter;
|
|
|
|
public TeamScore(Bindable<int?> score, bool flip, int count)
|
|
{
|
|
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
|
|
|
|
Anchor = anchor;
|
|
Origin = anchor;
|
|
|
|
InternalChild = counter = new StarCounter(count)
|
|
{
|
|
Anchor = anchor,
|
|
X = (flip ? -1 : 1) * 90,
|
|
Y = 5,
|
|
Scale = flip ? new Vector2(-1, 1) : Vector2.One,
|
|
};
|
|
|
|
currentTeamScore.BindValueChanged(scoreChanged);
|
|
currentTeamScore.BindTo(score);
|
|
}
|
|
|
|
private void scoreChanged(ValueChangedEvent<int?> score) => counter.CountStars = score.NewValue ?? 0;
|
|
}
|
|
|
|
private class TeamDisplay : DrawableTournamentTeam
|
|
{
|
|
public TeamDisplay(TournamentTeam team, Color4 colour, bool flip)
|
|
: base(team)
|
|
{
|
|
RelativeSizeAxes = Axes.Both;
|
|
|
|
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
|
|
|
|
Anchor = Origin = anchor;
|
|
|
|
Flag.Anchor = Flag.Origin = anchor;
|
|
Flag.RelativeSizeAxes = Axes.None;
|
|
Flag.Size = new Vector2(60, 40);
|
|
Flag.Margin = new MarginPadding(20);
|
|
|
|
InternalChild = new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Children = new Drawable[]
|
|
{
|
|
Flag,
|
|
new OsuSpriteText
|
|
{
|
|
Text = team?.FullName.Value.ToUpper() ?? "???",
|
|
X = (flip ? -1 : 1) * 90,
|
|
Y = -10,
|
|
Colour = colour,
|
|
Font = TournamentFont.GetFont(typeface: TournamentTypeface.Aquatico, weight: FontWeight.Regular, size: 20),
|
|
Origin = anchor,
|
|
Anchor = anchor,
|
|
},
|
|
}
|
|
};
|
|
}
|
|
}
|
|
|
|
private class RoundDisplay : CompositeDrawable
|
|
{
|
|
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
|
|
|
public RoundDisplay()
|
|
{
|
|
Width = 200;
|
|
Height = 20;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(LadderInfo ladder)
|
|
{
|
|
currentMatch.BindValueChanged(matchChanged);
|
|
currentMatch.BindTo(ladder.CurrentMatch);
|
|
}
|
|
|
|
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
|
|
{
|
|
InternalChildren = new Drawable[]
|
|
{
|
|
new OsuSpriteText
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Colour = Color4.White,
|
|
Text = match.NewValue.Round.Value?.Name.Value ?? "Unknown Round",
|
|
Font = TournamentFont.GetFont(typeface: TournamentTypeface.Aquatico, weight: FontWeight.Regular, size: 18),
|
|
},
|
|
};
|
|
}
|
|
}
|
|
}
|
|
}
|