osu/osu.Game.Rulesets.Catch
2022-12-26 22:50:36 +01:00
..
Beatmaps Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Add versioning to difficulty calculators 2022-07-21 18:15:25 +09:00
Edit Use MaxBy in all locations that can and update inspection level to match dotnet-build 2022-12-19 16:47:10 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Partial everything 2022-11-27 00:00:27 +09:00
Objects Partial everything 2022-11-27 00:00:27 +09:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Remove the nullable disable annotation and fix the breaking api. 2022-07-02 13:33:05 +08:00
Resources/Testing/Beatmaps
Scoring Partial everything 2022-11-27 00:00:27 +09:00
Skinning Remove now unnecessary using 2022-12-26 22:50:36 +01:00
UI Remove unused using statements 2022-12-13 18:57:17 +09:00
CatchInputManager.cs Partial everything 2022-11-27 00:00:27 +09:00
CatchRuleset.cs Add argon transformer for osu!catch (and basic new catcher design) 2022-10-26 18:55:47 +09:00
CatchSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
CatchSkinComponents.cs Apply nullability to osu!catch skinning classes 2022-11-09 13:58:58 +09:00
osu.Game.Rulesets.Catch.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00