osu/osu.Game.Rulesets.Catch
Dean Herbert 08b3c0cce0 Change "floating fruits" mod to only apply adjustments to the playfield
Avoids things like touch screen inputs also being flipped.

Note that these adjustments can't be applied directly to the playfield
due to how playfields are used in various rulesets (basically relying on
the `PlayfieldAdjustContainer` to get things in the right place).

Closes #24000.
2023-06-23 14:18:43 +09:00
..
Beatmaps pass new hitobject properties through beatmap converters 2023-04-30 19:20:42 +02:00
Difficulty Remove #nullable disable from Catch.Difficulty 2023-01-15 17:29:32 +09:00
Edit Fix incorrect colouring of beat snap grids (mania and catch) 2023-06-07 12:25:34 +09:00
Judgements Remove #nullable disable from Catch.Judgements 2023-01-15 17:29:32 +09:00
Mods Change "floating fruits" mod to only apply adjustments to the playfield 2023-06-23 14:18:43 +09:00
Objects Fix weird optional usage in `HitSampleInfo.With` 2023-05-17 14:11:52 +09:00
Properties Remove #nullable disable from misc Catch files 2023-01-15 17:29:35 +09:00
Replays Remove the nullable disable annotation and fix the breaking api. 2022-07-02 13:33:05 +08:00
Resources/Testing/Beatmaps
Scoring Remove catch tiny droplet portion 2023-05-23 15:36:34 +09:00
Skinning Fix combo counter on legacy skins flipping when "Floating Fruits" mod is active 2023-06-22 18:46:43 +09:00
UI Add beat snap grid for osu!catch editor 2023-06-06 17:52:29 +09:00
CatchInputManager.cs Partial everything 2022-11-27 00:00:27 +09:00
CatchRuleset.cs Remove ClassicScoreMultiplier and DefaultScoreProcessor 2023-05-19 12:24:52 +09:00
CatchSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
CatchSkinComponents.cs Apply nullability to osu!catch skinning classes 2022-11-09 13:58:58 +09:00
osu.Game.Rulesets.Catch.csproj Update `netstandard2.1` references to `net6.0` 2022-12-16 17:16:13 +09:00