osu/osu.Game/Tests/Visual
2020-09-15 19:32:52 +09:00
..
EditorClockTestScene.cs Restore remaining editor components to use Beatmap.Track 2020-08-21 17:11:29 +09:00
EditorTestScene.cs Move more logic to base EditorTestScene 2020-09-14 15:27:08 +09:00
ModPerfectTestScene.cs Fix mod perfect test scenes failing due to null ruleset provided 2020-06-04 00:43:11 +03:00
ModTestScene.cs Allow testing mod combinations in ModTestScenes 2020-08-11 21:55:20 +02:00
MultiplayerTestScene.cs Change multiplayer tests to have null room by default 2020-07-09 18:55:53 +09:00
OsuGridTestScene.cs
OsuManualInputManagerTestScene.cs
OsuTestScene.cs Force OsuGameTests to use a unique storage each run 2020-09-15 19:01:32 +09:00
PlacementBlueprintTestScene.cs Fix remaining test failures 2020-05-22 18:23:24 +09:00
PlayerTestScene.cs Fix game.ini getting left over by PlayerTestScene subclasses 2020-09-15 14:43:24 +09:00
RateAdjustedBeatmapTestScene.cs Revert some more usage of MusicController back to WorkingBeatmap 2020-08-21 15:17:21 +09:00
ScreenTestScene.cs
ScrollingTestContainer.cs Expose direction from scrolling test container 2020-04-23 11:17:16 +09:00
SelectionBlueprintTestScene.cs
SkinnableTestScene.cs Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00
TestPlayer.cs