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https://github.com/ppy/osu
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33 lines
1013 B
C#
33 lines
1013 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Development;
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using osu.Game.Configuration;
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namespace osu.Game.Tests.Visual.Navigation
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{
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[TestFixture]
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public class TestSceneStartupRuleset : OsuGameTestScene
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{
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protected override TestOsuGame CreateTestGame()
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{
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// Must be done in this function due to the RecycleLocalStorage call just before.
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var config = DebugUtils.IsDebugBuild
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? new DevelopmentOsuConfigManager(LocalStorage)
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: new OsuConfigManager(LocalStorage);
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config.SetValue(OsuSetting.Ruleset, "mania");
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config.Save();
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return base.CreateTestGame();
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}
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[Test]
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public void TestRulesetConsumed()
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{
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AddUntilStep("ruleset correct", () => Game.Ruleset.Value.ShortName == "mania");
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}
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}
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}
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