osu/osu.Game.Tests/Visual/Editing/TestSceneHitObjectComposer.cs

123 lines
4.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Components.RadioButtons;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
namespace osu.Game.Tests.Visual.Editing
{
[TestFixture]
public class TestSceneHitObjectComposer : EditorClockTestScene
{
private OsuHitObjectComposer hitObjectComposer;
private EditorBeatmapContainer editorBeatmapContainer;
private EditorBeatmap editorBeatmap => editorBeatmapContainer.EditorBeatmap;
[SetUpSteps]
public void SetUpSteps()
{
AddStep("create beatmap", () =>
{
Beatmap.Value = CreateWorkingBeatmap(new Beatmap
{
BeatmapInfo =
{
Ruleset = new OsuRuleset().RulesetInfo
},
HitObjects = new List<HitObject>
{
new HitCircle
{
Position = new Vector2(256, 192), Scale = 0.5f
},
new HitCircle { Position = new Vector2(344, 148), Scale = 0.5f },
new Slider
{
Position = new Vector2(128, 256),
Path = new SliderPath(PathType.Linear, new[]
{
Vector2.Zero,
new Vector2(216, 0),
}),
Scale = 0.5f,
}
},
});
});
AddStep("Create composer", () =>
{
Child = editorBeatmapContainer = new EditorBeatmapContainer(Beatmap.Value)
{
Child = hitObjectComposer = new OsuHitObjectComposer(new OsuRuleset())
};
});
}
[Test]
public void TestPlacementOnlyWorksWithTiming()
{
AddStep("clear all control points", () => editorBeatmap.ControlPointInfo.Clear());
AddAssert("Tool is selection", () => hitObjectComposer.ChildrenOfType<ComposeBlueprintContainer>().First().CurrentTool is SelectTool);
AddAssert("Hitcircle button not clickable", () => !hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value);
AddStep("Add timing point", () => editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint()));
AddAssert("Hitcircle button is clickable", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").Enabled.Value);
AddStep("Change to hitcircle", () => hitObjectComposer.ChildrenOfType<EditorRadioButton>().First(d => d.Button.Label == "HitCircle").TriggerClick());
AddAssert("Tool changed", () => hitObjectComposer.ChildrenOfType<ComposeBlueprintContainer>().First().CurrentTool is HitCircleCompositionTool);
}
public class EditorBeatmapContainer : Container
{
private readonly IWorkingBeatmap working;
public EditorBeatmap EditorBeatmap { get; private set; }
public EditorBeatmapContainer(IWorkingBeatmap working)
{
this.working = working;
RelativeSizeAxes = Axes.Both;
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
EditorBeatmap = new EditorBeatmap(working.GetPlayableBeatmap(new OsuRuleset().RulesetInfo));
dependencies.CacheAs(EditorBeatmap);
dependencies.CacheAs<IBeatSnapProvider>(EditorBeatmap);
return dependencies;
}
protected override void LoadComplete()
{
base.LoadComplete();
Add(EditorBeatmap);
}
}
}
}