mirror of
https://github.com/ppy/osu
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0ae4a0f11f
The new limits were chosen by sampling across over 4000 skins. The methodology for doing so is described in the following gist: https://gist.github.com/bdach/6228ba41d128b23d1f89142f404108a3 |
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.. | ||
Beatmaps | ||
Difficulty | ||
Edit | ||
Judgements | ||
Mods | ||
Objects | ||
Properties | ||
Replays | ||
Resources/Testing/Beatmaps | ||
Scoring | ||
Skinning | ||
UI | ||
CatchInputManager.cs | ||
CatchRuleset.cs | ||
CatchSkinComponentLookup.cs | ||
CatchSkinComponents.cs | ||
osu.Game.Rulesets.Catch.csproj |