osu/osu.Game.Rulesets.Catch/Difficulty
Berkan Diler fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
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Preprocessing
Skills .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
CatchDifficultyAttributes.cs
CatchDifficultyCalculator.cs
CatchPerformanceCalculator.cs Use MathF instead of Math- functions when possible 2019-11-25 00:45:42 +01:00